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Chapter 11 of 100

Chapter 11

9 min read2,179 words

In the Federation, the impression that Destruction Mages leave on people, besides their powerful and dazzling spells, is their frail bodies.

In short, either they instantly kill their opponents or they are instantly killed. A battle involving a Destruction Mage is like walking a tightrope on a cliff, with life and death hanging by a thread.

For the Destruction Mages themselves, their greatest weapon is their intelligence, and their battles are not as thrilling as they seem to onlookers.

The most important thing for a Destruction Mage is to control the battle situation. As long as they can do this, they are insulated from failure and death.

On the wasteland, Sun Ran was attacking the skeletons with Ice Spikes while drawing thirteen Frost Runes on the ground with his feet.

In front of him, bones were scattered everywhere, and there were few intact skeletons left. His greatest threat now was the giant approaching him with large strides.

The giant was massive, over four meters tall, with muscles bulging all over his body. He held a bone hammer made from a mammoth's thigh bone. As he moved, the ground trembled slightly, making him look extremely terrifying.

Facing such a powerful opponent, Sun Ran remained incredibly calm.

The Ice Spikes in his hand never stopped, clearing the remaining skeletons in a few sweeps, then all of them were directed at the giant.

His expression remained unchanged as he waved his hand toward the giant. The surrounding data responded to his call, controlled by him to form an Ice Spike, which whistled toward the giant.

Manipulating data and generating spells according to the arcane principles is the process of casting a spell.

Sun Ran possessed a godlike ability to control spells, and he was thoroughly familiar with any spell, so he could generate spells with ease and composure.

The Ice Spikes hit the giant's body, making a crisp 'crack' sound, and ice shards scattered everywhere. However, they could only create a white spot on the giant's surface without causing any structural damage.

The Ice Spikes were level zero, while the giant's body was level two, and with the assistance of magical runes, his resistance to Ice Spikes reached nearly level three. To destroy him, at least a thousand Ice Spikes would need to hit the same point, which was clearly impossible.

Sun Ran was human, not a god.

However, the Ice Spikes were not entirely ineffective. They had a certain physical impact force while flying, which slightly slowed the giant's speed.

This was exactly what Sun Ran wanted. His hands never stopped, and Ice Spikes responded to his call, whistling away.

From a distance, the cold wind and ice mist intertwined, forming white streaks of flight paths. The crisp sounds of Ice Spikes hitting the giant echoed in the air, piercing the eardrums and hearts of the onlookers.

In the Divine Palace, although everyone knew it was just a virtual game and the mages were fake, impossible to exist in reality, at this moment, everyone could feel the power of a Frost Mage from Sun Ran.

Calm, intelligent, and as cold as ice, he was like an iceberg that had never melted in ten thousand years.

This guy had brought the mage to life, making it seem as if it really existed!

Every game administrator in the Divine Palace believed that if there were real Frost Mages in reality, they would look exactly like Sun Ran.

For a moment, the Divine Palace was silent except for the continuous sounds of Ice Spikes exploding.

On this side, Sun Ran was not standing still. While casting spells, he moved along a curve, maintaining his distance from the giant while gradually approaching the rock where the Necromancer was hiding.

The giant was fierce, but the Necromancer was just a human. If he was hit by an Ice Spike in a vital spot, he would still be finished.

The Necromancer had been hiding behind the rock the whole time, fearing the spells in Sun Ran's hands.

Suddenly, 'crack' sounds erupted, and ice flowers burst continuously at the giant's feet. These were the Frost Runes Sun Ran had left earlier.

Each time a rune exploded, the giant stumbled from the sudden force rising from the ground. Although he was not injured, his speed was greatly affected, making it even harder for him to catch up with Sun Ran.

The Necromancer was no longer as calm as before; he felt the pressure.

The surrounding area was a flat wasteland, and within a hundred meters, there was only this rock for cover. The rock was not large, with a diameter of only five to six meters. Seeing that Sun Ran was about to circle around from another direction, he had no choice but to play hide-and-seek around the rock.

The situation was now clear: either he accidentally entered Sun Ran's line of sight and was killed by an Ice Spike, or Sun Ran was caught by the giant and smashed into a pulp, then disintegrated.

The explosions of Frost Runes continued, and the Necromancer kept calculating in his mind.

He had been observing his opponent and saw him draw thirteen Frost Runes. Now, ten of them had been triggered by the mindless giant.

With three more, the Frost Runes would be gone, and the giant's speed would increase. Although the Ice Spikes would still interfere, the giant would be much faster and would definitely catch up with him.

He just needed to hold on.

He slightly poked his head out to observe the battle.

'Crack'—an Ice Spike followed closely, exploding on the rock beside his head, sending a chill down his spine.

The Necromancer quickly pulled his head back, terrified. What kind of freak was this? Casting Ice Spikes like a sniper, fast and accurate, almost finishing him off.

'Crack'—the thirteenth rune exploded, and the Necromancer felt a great relief. Without the Frost Runes to interfere, his chances of winning increased significantly.

He quickly peeked out from behind the rock and saw the giant rapidly closing the distance with his opponent. He let out a long sigh of relief; this kid was finally going to be finished.

On this side, Sun Ran watched the rapidly approaching giant, his expression unchanged, and his strategy remained the same, continuing to circle around the Necromancer.

But to the onlookers, his actions now seemed like a desperate struggle rather than a confident strategy.

Everyone in the Divine Palace could clearly see that if the Necromancer did not make a low-level mistake, Sun Ran was doomed.

"Director, should we increase his permissions?" the permission administrator asked, turning his head.

Sun Ran had already demonstrated sufficient control and spellcasting skills. The data he manipulated while casting spells had consistently reached the limit of level one permissions, never falling behind, showing abilities comparable to a Black Iron Enforcer. If given level two permissions, the frequency of his Ice Spikes would increase significantly, increasing his chances of winning.

The giant was less than three meters away from Sun Ran, and Chen Hansheng finally nodded: "Increase his permissions to level two."

Granting level two Enforcer permissions meant recognizing Sun Ran as a Black Iron Enforcer. According to Federation law, the corresponding benefits must be increased.

Black Iron Enforcers were much more valuable than初级 Enforcers, with a minimum commission fee of two thousand credit points.

This was money... Chen Hansheng, though not regretful, was already thinking about how to explain this to his stingy superiors.

There was another way: let Sun Ran be killed and then have him reincarnate to avoid the annoying Necromancer, but this idea was quickly abandoned. How could an Enforcer hide from a Destroyer?

It was just a game, and no one would really die. If he died this time, he could come back next time.

With permission, the administrator immediately began the operation. He was very optimistic about this calm mage and sincerely hoped he would win the battle.

The giant was two meters away from Sun Ran, and the bone hammer in his hand was already raised.

The Necromancer poked his head out again, delighted. This guy was finally going to be finished.

The observers in the Divine Palace sighed. It was too late to increase his permissions now.

At this moment, Sun Ran suddenly changed his actions. His left hand continued to cast Ice Spikes, but the target was no longer the giant but the nearby rock.

The whistling Ice Spikes immediately suppressed the Necromancer, preventing him from showing his head.

Although so, the Necromancer sneered in his heart, thinking it was a futile struggle, not to be feared.

But the key was Sun Ran's right hand. It was stretched out flat and then gently lifted, with a faint white light emanating from it. The white light quickly dispersed, forming a white light screen.

Silver light flowed in the light screen, and in an instant, it showed a specific pattern, which turned out to be a spell.

"It's a Frost Rune!" a sharp-eyed monitor operator exclaimed.

"Can Frost Runes be used like this?" another person shouted.

"Damn, casting two spells at the same time?" the permission administrator was incredulous.

Sun Ran was casting spells bare-handed, different from drawing runes on the ground. He was casting a level zero spell with one hand and a level one spell with the other, and the total amount of data manipulated at the same time had already exceeded the upper limit of level one permissions.

But his permissions had not been increased yet, so how did he do it?

The permission administrator immediately turned to check the casting time difference. Upon seeing it, he drew a sharp breath. It seemed like simultaneous casting, but there was actually a less than 0.1-second interval, still within the limit of level one permissions.

"Amazing!" the permission administrator couldn't help but exclaim. Using level one permissions to achieve near-level two power, he was a real powerhouse.

But he still had doubts. How could his hand withstand holding a level one spell?

The next moment provided the answer.

In a short instant, Sun Ran's hand was invaded by a large amount of frost power, forming a layer of ice on the surface. This was before the Frost Rune exploded; if it had exploded, his entire arm would have been blown off by the chaotic frost power.

In less than half a second, the rune formed in Sun Ran's hand. He then gently pressed his right hand down, and with a soft 'puff,' a silver Frost Rune appeared on the ground, as if someone had stamped it.

Unfortunately, the Necromancer behind the rock did not see this.

The next moment, the giant stepped on it.

'Crack'—an ice flower exploded, pushing the giant, who was about to strike with the bone hammer, off balance.

'Boom'—the bone hammer missed its target, and the dull sound covered the noise of the Frost Rune.

Sun Ran watched the massive bone hammer pass ten centimeters in front of his nose and strike the ground.

Life and death were a matter of millimeters, but he didn't even blink. However, he let out a desperate scream.

At the same time, he didn't stop moving. He raised both hands and swung them left and right, releasing four Ice Spikes in an instant, all heading toward the Necromancer's hiding place, blocking all possible positions where he might peek out.

The giant's body was not very agile, and he needed time to regain his balance and prepare for another attack, which would take at least one second. During this second, Sun Ran was still safe.

The Necromancer behind the rock, unaware of the situation outside, heard the dull sound and the scream, and was delighted, thinking his opponent was finished. He relaxed and quickly poked his head out to observe.

An Ice Spike greeted him.

'Crack'—the Ice Spike hit his face and penetrated, a precise headshot.

The Necromancer's head was thrown back by the impact of the Ice Spike, and the second Ice Spike followed.

'Boom'—it slammed the already lifeless Necromancer, who had lost the strength to resist, flying out like a rag doll, landing three meters away.

The Necromancer was a Destroyer, and no one would revive him, so he was kicked out of the game!

The level two necromantic power controlling the giant's body immediately lost control, surging and tearing his body apart, destroying it in an instant.

Sun Ran sighed in relief, finally winning, but it had been a close call.

Almost simultaneously, a pleasant voice sounded in his ear: "Sun Ran, level two permissions have been activated, guaranteed by the Schuel Virtual Company. You have been promoted to Black Iron Enforcer, with a base commission fee of two thousand credit points. The task contribution evaluation system has also been activated."

The evaluation system was something only formal Enforcers had, with the AI judging their contribution level. The higher the contribution, the higher the additional commission fee.

Money was a good thing, and Sun Ran was delighted.

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**[End of Chapter]**

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