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Chapter 57 of 100

Chapter 57: Harvest (Part 1)

5 min read1,213 words

A few seconds later, the previously still scene suddenly burst into chaos. Every Fallen One's face was filled with unmistakable panic and fear. They no longer cared about me, their enemy, and fled in a panic, a scene that could only be described as the monkeys scattering when the tree falls.

I stood there, dazed—did I win? Really win? A mere 7th-level Druid, I actually managed to kill Bisshop, the most difficult boss in the Rogue Encampment. I pinched my cheeks hard, but it didn't hurt. Could this be a dream?

Before long, I was the only one left in the camp, standing there in disbelief, surveying the desolate scene before me. Although my original goal was to kill Bisshop, and I had a high degree of confidence, I was still at a loss when the idea became reality. An indescribable joy filled my entire body. This must be the supreme satisfaction and sense of achievement that comes from defeating a powerful enemy. Although I had also killed the Corpsefire, it always felt a bit unfair. Now, by killing Bisshop with my own strength, this was a real and tangible victory. Even the legendary Tal Rasha, I believe, could not have done this at my level.

"Roar..."

I let out a long howl to the sky, a mix of joy, satisfaction, and confidence. My solitary, proud figure stood on the ground mixed with the blood and bones of the Fallen Ones, appearing so vast and towering. Today's battle finally gave me the confidence of a class changer. Who dares to say that I, a穿越者 (穿越者 means "穿越者" in Chinese, which can be translated as "transmigrator" or "穿越者"), am good for nothing? Come and try if you dare! Don't say I rely on the bug amulet and the Redeemer. Aren't these part of my own strength? If a commoner wants to challenge a class changer, can they also say, "Come and fight me without relying on the strength of a class changer"?

After venting my joy, I hurried to the place where Bisshop had exploded. Many fire-attribute bosses have the ability to explode after death, a rather nasty skill. Melee classes, especially class changers like Assassins with low health, can easily be reduced to a pile of ashes if they're not careful.

It was truly terrifying. I looked at the scene before me with a heart full of fear. Bisshop's body had exploded to the point where not even a trace was left. Within a ten-meter radius, the nearby guards were all blown to pieces, with no intact limbs or bones. Fresh, torn organs were scattered everywhere, and the blood splattered by the blast even reached over a hundred meters away, forming a wet, bloody mud, a scene as terrifying as a hell of Asura.

Although the scene before me was incomparably terrifying, I was clearly a person who could easily lose myself. My attention was already completely drawn to the glowing equipment on the ground, completely unaware that I was in a hellish scene.

When I planned to hunt Bisshop, I didn't expect to have any substantial gains. According to the plan, even if I killed Bisshop, the countless Fallen Ones around him would make it impossible for me to safely approach and pick up the equipment. If the equipment wasn't picked up in time, it might be taken by some Fallen One.

I had also considered the possibility that the Fallen Ones would scatter after I killed Bisshop, but this was just a fantasy in my mind. It was more likely that killing Bisshop would provoke the collective anger and riot of the Fallen Ones. So, the moment Bisshop died, I was ready to run. But the result was unexpectedly perfect. These cowardly and fearful Fallen Ones actually chose to flee, giving me a freebie.

To be honest, this battle didn't really involve much skill or wisdom. A mediocre class changer like me could come up with this method, and other class changers must have studied it in detail. However, they didn't have as many favorable conditions as I did. Other classes lacked speed and were easily surrounded. Assassins, although fast, had too little health. As for Druids, even if they had the same 8th-level Werewolf and 8th-level Shapeshifting as me, without the freezing delay effect of the Ice Armor, it would still be very dangerous.

Of course, it's not to say that they couldn't do it, but compared to my 8th-level skills + Ice Armor protection, their success rate would be much lower, and they would have to take a certain risk. Life only comes once, and they had to weigh the pros and cons to decide if it was worth it. I only dared to take the risk because I was sure of my safety.

"Huh...?!!"

Bisshop's explosion had scattered the equipment all over the ground. I had to carefully search through the "blood mud." Suddenly, a piece of leather armor glowing with a golden light caught my eye, and I couldn't look away. I didn't care about the blood on the ground and walked straight over, trembling as I picked up the leather armor.

It was really a gold piece of equipment. I carefully touched the warm, golden leather armor, and the three bright red unidentified attributes almost made me choke with excitement. My hands shook as I held the identification scroll.

Cape of the Storm's Edge

Leather Armor

Defense: 31

Durability: 28/28

Required Strength: 15

Required Level: 5

+30% Defense Enhancement

+29% Lightning Resistance

+5 Vitality

+5 Energy

+2 Light Radius

Restores 1 Durability per Day

OMG, this is a genuine gold-level piece of equipment. In the entire Rogue Encampment, there might be only one like this. And these attributes are just too amazing.

The way attributes are calculated here is different from the game in many ways. The most valuable part of this armor is not the defense, not the resistance, and not the 2 points of attribute increase, but the +2 Light Radius. Kain once mentioned this to me. +2 Light Radius doesn't just increase brightness like in the game; it genuinely increases the user's field of vision! This is incredibly important for class changers who excel in ranged attacks, especially Amazon archers. If they found out, I would never have a moment's peace. Although it might not lead to a dog-eat-dog scenario, imagine having hundreds of Amazons following you and staring at you all the time.

Even for melee classes, increased vision is very useful. Because of its rarity, such equipment is almost as valuable as dark gold pieces. I didn't expect this piece of armor to have such an amazing attribute.

However, this attribute isn't particularly important to me because I have crows above and venomous vines below, so I don't need additional +Light Radius equipment. The other attributes are more useful, especially the durability recovery. Under normal circumstances, a frequently used weapon might consume one point of durability per day, and armor depends on the situation. Today, although it was only a few dozen minutes, due to the intense attacks from the Fallen Ones, the durability of my armor had almost all dropped by one point. Therefore, the durability recovery attribute is the best equipment for prolonged combat.