Chapter 6 of 100
Chapter 6
6 min read1,515 words
A semi-transparent attribute box appeared before my eyes, allowing me to finally put my heart at ease. It was a relief; I could finally integrate into this world with a rather noble identity.
Relieved, I carefully examined the semi-transparent attribute box.
Name: Wu Fan
Occupation: Druid (Redeemer)
Level: 1
Experience: 0
Experience to Next Level: 5000
Strength: 15
Agility: 20
Stamina: 25
Spirit: 20
Attack: 0-1
Health: 55
Endurance: 84
Mana: 20
Defense: 11 (other attributes omitted)
Redeemer? 5000 experience to next level??
"How's it going?"
Lar, standing beside me, saw that I was in a daze and asked impatiently.
From their expressions, they couldn't see my attribute box, which greatly relieved me.
"Um, it's open, but I'm only at level 1 with 0 experience. It takes a lot of experience to level up," I said vaguely.
"Haha, dear Wu, don't worry. It's just 5000 experience. I believe that with your current age and talent, if you add enough diligence and luck, you'll definitely surpass the 24th level by the time you're 30," Lar said, not without envy.
It turned out that everyone's first level experience was the same. I didn't know if others had the "Redeemer" identity after their occupation, but I couldn't think of a topic to ask them about it. I decided to let it go for now and figure it out on my own later.
"Oh, really? I'm that good!" I replied with a silly laugh. At this point, being modest would have been counterproductive.
Under Lar's guidance, I successively opened my inventory, skill bar, and quest bar. By this point, the basics that Lar could teach me were limited, and the rest I would have to learn through experience.
The dark clouds in the sky finally dispersed. I lay quietly by the fire, casually breaking a blade of grass and putting it in my mouth. After repeated requests, Lar and the others finally agreed to let me try to keep watch. The fact that I could successfully open the unique attribute box of a class changer finally gave them some confidence in me, a clumsy class changer. Of course, the trust built over the past few days also played a significant role; otherwise, no matter how capable I was, they wouldn't entrust the night to someone they didn't know well.
Of course, I couldn't stay up all night. Although it wouldn't be a big problem for me, the next day's journey was tight, and lack of sleep would definitely slow everyone down. So I was responsible for the earlier part of the night, while Lar took the later part.
The blood-red moon hanging high in the sky constantly reminded me that this was not a game but a real world, because people here couldn't come back to life after death.
But the menu bars that appeared tonight, which only existed in games, made me confused again. Was this a real world, or just a game that was close to reality?
These two thoughts struggled in my mind. Doug's enthusiastic voice, Lar's steady yet sharp words, and Gav's quiet, cold exterior but warm interior personality flashed through my mind. I suddenly grinned.
BD, these were real, flesh-and-blood people right in front of me. To still doubt whether this was a game world showed that my cowardly nature hadn't changed much despite the past few days of training.
I was just avoiding reality.
Perhaps, every world has its unique rules and laws. If I were to bring these three to the original world and show them the planes in the sky and the computers on the table, they would be even more surprised than I was by these menu bars.
Life is actually very simple. As long as you can accept the facts in front of you, you will naturally get used to them and consider them normal. To put it bluntly, life is like rape; if you don't want to be depressed, you have to learn to accept it.
Understanding this, the bitterness and helplessness that had been troubling me seemed to ease, though not completely. But at least I could accept everything in front of me with a clear conscience.
A faint sound of footsteps came, steady and rhythmic. Without turning around, I knew who it was.
"Uncle Lar, it's not even halfway through the first half of the night yet."
I looked up at the red moon, which had only risen to about two-fifths of the sky.
"Go, go, kid, get some more sleep so you don't fall behind tomorrow," Lar said, eyes wide, in response to my well-intentioned but unappreciated comment.
"Hehe~~" I laughed triumphantly, accepted Lar's kindness, and crawled into the tent he had lent me.
The next few days were still a tedious and monotonous journey. Notably, during a mission to eliminate a group of zombies, a plain wooden stick unexpectedly dropped. Lar immediately boasted about the accuracy of his exclusive information, gloating for over half an hour before suddenly shoving the plain wooden stick into my hand.
"Uncle Lar, this..."
I was just a bystander, and according to the rules of this world, I had no right to share in the spoils. Seeing Lar hand me the wooden stick—though it was just a plain one, the value of this stick was obvious from the low drop rate of equipment over the past few days.
I should explain a bit about the classification of this world.
Regardless of race, the people in this world can be divided into several categories:
Commoners: Numerous, generally weak, unable to fight against the forces of hell. However, they are important because even class changers have parents. Without commoners, where would class changers come from?
Soldiers: Stronger than commoners, they can deal significant damage to monsters when working together.
Mercenaries: Stronger than soldiers, their power lies between that of soldiers and class changers. Like class changers, they undergo rigorous training, but they cannot become class changers due to a lack of talent. Although they cannot learn as many skills as class changers, they can use some appropriate equipment. Moreover, they have a significant advantage in numbers, far outnumbering class changers.
Class Changers: Though fewer in number, they are the backbone of the resistance against the invasion from hell.
Next, the items in this world are divided into two major categories:
1. Daily items: No attributes attached.
2. Equipment: Attributes attached, divided into many different levels.
Commoners can only use daily items, such as ordinary butchering knives, fruit knives, coats, shoes, and leather cases. For example, the fur coat I am currently wearing has no defense and can only be used for warmth. These daily items cannot be considered equipment because they have no attributes. For instance, a muscular butcher with a butchering knife can only scratch a low-level, low-defense zombie.
Equipment, on the other hand, has attributes, even if it's just a plain one. For example: a rusty, damaged, and chipped wooden knife, Damage: 0-1, Durability: almost 0.
Yes, as long as it has Damage: 0-1, no matter how low, it can be considered equipment.
Only items that can be considered equipment can deal significant damage to invaders from hell. Class changers are respected not only for their powerful skills but also because they can use this equipment (mercenaries can use some, but with many restrictions). Commoners cannot use this equipment, even if they have the strength to hold it; they cannot activate its attributes. For example, a commoner with a top-tier dark gold sword and a full set of green armor would not be stronger than a bare-chested man with a butchering knife, provided the commoner has the strength to lift the sword and wear the armor.
How do class changers come about? They are those with talent who, through countless trials, are much stronger in strength, agility, spirit, and stamina than commoners and have been recognized by the gods. Even a 70-80 level class changer might not be able to use a top-tier sword or green armor, so expecting a commoner to do so is unrealistic.
Because of these factors, commoners are destined to never go to war, and class changers are particularly precious. The equipment used by class changers is also very valuable due to its low drop rate and the fact that no one can make it. Even a plain piece of equipment is highly valuable.
Speaking of plain equipment, I must also explain the classification of equipment. From bottom to top, they are: plain, blue, gold, dark gold, green, and finally, legendary artifacts. I must again criticize Blizzard's irresponsible attitude. Indeed, the realism of the game they created is as unreliable as their classic statement: "The game will be officially released at a certain time."
Cough, cough. I explained all this to prove one thing: this seemingly unremarkable plain wooden stick is actually very precious, and I feel unworthy to receive it.
Despite my thoughts, I quickly took the wooden stick, not any slower than when Doug took the ring. Doug sighed, impressed, and his gaze towards me became more appreciative.
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End of the page.