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Chapter 39 of 100

Chapter 39

9 min read2,203 words

Freshly baked bread of two types.

Butter and three types of seasonal jam.

Today’s eggs are fluffy and runny omelets.

Two types of ham and three types of sausages.

Three types of cheese.

Soup, today it’s tomato, beans, and bacon.

Fruit juice or fruit.

Black tea or coffee.

The breakfast at this inn, like the large inn where I stayed first, is a proper Western-style meal. The types of bread, sausages, and soups, as well as the cooking method of the egg dishes, may change, but the basic menu remains the same.

Some inns for adventurers serve a hearty meat breakfast from the start. After all, it’s physical labor! I eat what I make when I’m hungry, so this breakfast is fine for me.

The happiness of eating freshly baked bread in the morning.

One of the things I thought was jam turned out to be liver paste.

Since this is a basic Western-style meal, the meals in the real world often feature white rice, soy sauce, or ponzu. Thanks to this, I’m maintaining a healthy diet. I can’t wait for the Japanese-style menu to be available!

No lunch.

For dinner, you can choose between fish or meat, with an additional charge on top of the accommodation fee. Some people, like me last night, can’t make it back in time for dinner, so you can pay for dinner in advance when you book your stay. If you eat there every day, it’s more economical. The accommodation fee is generally prepaid.

"Sir, could you use this for dinner? Of course, it’s fine if other guests eat it as well."

Saying this, I take out the deer meat and deer loin I obtained. I hunted a lot, but while the skin and meat are common drops, the horns and loin are rare. Perhaps it’s because of Verna’s blessing that I got more loins this time. Well, they’re rare enough to drop normally.

I want to give back to this world a little.

"Deer loin? I can’t buy this much?"

"It’s a byproduct I got along with the deer skin. Don’t worry about the money. I’d like to try your deer meat dishes, but I don’t want to eat something different alone, so please use it freely in the inn’s meals."

"Even if you can’t monopolize the deer meat, the loin is rare and expensive. I understand. I’ll give you a discount on your next accommodation fee."

I wave to the innkeeper, who says it can’t be free, and leave the dining room. The innkeeper, being an acquaintance of Ruba, is a conscientious old man.

I then leave the inn and walk through the morning streets. I summon Shiro while moving.

"Shiro, is it okay to call you for battle to level up?"

"Normally, you’d make a contract or something to call for battle."

When I ask Shiro, who is perched on my shoulder, I get this response.

"But you can’t pet me during battle."

"Pet me! I don’t mind!"

"I’m troubled."

"Be troubled! I don’t mind!"

For now, I press my face against Shiro’s soft fur and enjoy it. I have a dream of burying my face in her belly and rubbing it!

"Let’s deliver new alcohol to the commercial guild first, then report the quest at the adventurer’s guild."

If the reference room is open early, I’ll stop by there too.

"Whoa."

I’m shocked in front of my storage.

"What is it?"

"The amount is huge."

"Is it a debt? I won’t lend you any."

"It’s the opposite, or do you have that much money to lend!"

The "Life Activation Drug" and "Magic Activation Drug," as well as the "Antidote," were set at the highest price, and even though they were rated 6, they all sold out. Moreover, all the other items have sold out too.

Even though everything except the cooking was set at the highest price, I wonder if it’s a tip for rare items? The amount for the guild’s alcohol is also considerable. The items sold to the guild were treated much more highly than the limited consignment items. Where did they sell them? My funds, which I had spent on production, not only returned but exceeded.

I can see the sales history and customer comments, so I read them.

Black Lily: Your medicine is wonderful vV I’m part of the dungeon clearing team, so I’d like you to be our exclusive supplier ^_^

……

I’ll pretend I didn’t see that.

That’s right, if you go to the mushroom dungeon, you’d want an "Antidote," I understand that, but don’t buy them all! Was it my fault for not setting a purchase limit because I didn’t think they’d sell out? Next time, I’ll set it so that each person can only buy five until I update the items.

Ah, but he has two parties’ worth of followers. I feel like I need to give 60 or more each time to make sure they don’t run out for others…

It seems they couldn’t monopolize the activation drugs.

Many people bought one to three bottles. If I had sold them cheaper, they might have been monopolized, so I think it was right to set a high price. Reading through some of the comments, it seems they bought them to accompany boss battles.

By the way, one bottle of the life activation drug restores 900 HP and the magic activation drug restores 1,000 MP. I think it’s bad that a serum costs 200 silver. Considering the price of potions, it’s a bargain, but I think the effect is also exceptional, so please bear with it.

In fact, I don’t think this kind of high recovery and price is something that should be available until high-level potions are released.

Well, it’s fine.

Most of the comments are just "thank you" or "delicious!" but as I read through them, there are also comments about the products and other impressions beyond the sales.

Hinata: As a suggestion, I think it would be better to include the maker’s name to prevent resale.

Since it’s set at the highest price, I don’t think there’s any resale or anything…

Hinata: Trading in the square without using the commercial guild facilities can also become a breeding ground for fraud.

The first sentence had a character limit, so there was a second sentence.

Ah, it’s going to be a month of increased regulation for Moss Burger. What was the official name of the guild leader? I remember it was a similar name, but I can’t recall the correct one. Checking the Patka, it was Moss=Bauer. Maybe just Moss Burger is fine.

You can reply to comments, but I’ll leave them all as is. I’ve removed the production engraving restriction and set it to Rengard, as I can choose between Rengard and Homura.

I’ll hide in the alchemist guild or production facility when it gets dark. I kind of want to see Professor Pieg’s face, so maybe I’ll go to the alchemist guild.

The commercial guild is a bright and shiny facility with a white floor, while the opposite adventurer’s guild is a heavy building with a dark brown floor.

"Hello, I’d like to report on the quest."

"Hello, Mr. Homura."

I ask Plum to settle the quest.

Regular quests for items dropped from goblins and wolves. I’ll keep the magic stones; they might be useful not only for enhancement but also for alchemy, I think.

"You’ve met the conditions for promotion to C-rank with this number of completed quests. Do you want to report the remaining items after promotion to C-rank?"

"No, it’s a hassle and it’s taking up space, so please settle them."

"Yes, it’s surprising that you’re already eligible for the C-rank test. Most people who meet the conditions have done simple quests, so it’s impressive."

Plum smiles and praises me. It’s like a flower blooming. It’s a feast for the eyes.

"Would you like to take the C-rank promotion test?"

"Sure."

"Yes. The test for C-rank is to go to the headquarters of the adventurer’s guild in the capital, get a signature on this document, and return. The deadline is twelve hours from the time you get the signature. If you fail and have to retake it, you’ll need to complete half the number of quests required for promotion again."

I take the document Plum hands me. It’s rolled up and sealed with wax bearing the emblem of the Fast guild.

Will I fail if I read the contents?

The fact that it’s sealed suggests that it’s not proper to read it. I start to imagine a scenario where I’m carrying dangerous documents without knowing what they contain, but then I snap back to reality.

"I see, I have to open the teleportation gate at the capital’s temple, right?"

"Yes, it takes a whole day from the city of Fos by carriage."

"Can I ask what’s in the document?"

"It’s supposed to be a secret. It’s a guild document, so it’s not related to any crimes, don’t worry."

"Understood."

"I’m sorry for processing all the quests at once. Please, feel free to have the receptionists enjoy them."

I offer a plate of baked goods. Hazelnut cookies, chocolate chips, shortbread, and salty cookies.

Let’s organize the items. When I first made cookies, I tried various types, and I had a small amount of each. I could give them to the party after meals, but they’ll eat cookies if they’re available, and so will I. I want to organize my items before producing more. I was using one slot per type, so this will free up a lot of space.

"Really, is that okay?"

When I take them out of the item pouch, a sweet smell wafts through the air. The trap of having them appear on a plate without packaging.

"…If it’s not too disgusting, homemade without packaging…"

I’ll buy some boxes or containers for presentation later.

However, since I put them in the pouch right after baking, the smell is not only sweet but also fragrant. The receptionist next to me notices the smell and looks over.

This, giving treats to the receptionists of the adventurer’s guild, is a pretty standard template in fantasy novels, isn’t it? The reason for giving them is a bit too much, but oh well.

"See you."

The plate appears, and they’re quite surprised, but I greet them with a smile, which is actually a blank expression, and head to the reference room. When I open the door, Al, who was reading a book, looks up and greets me.

"Hey, it’s rare to see an outsider come here twice."

"Is it?"

"Yeah, most people just check the distribution and weaknesses of monsters and leave."

"This place seems to offer the most practical and accessible solutions to adventurers’ questions."

"People prefer to learn from experience."

Al smiles.

"Is there any information on traps?"

"Sure. Do you want to set them or disarm them?"

"I want to disarm them, but I’d also like to know about setting them as knowledge."

"You’re diligent."

Al prepares the information for me to copy.

It covers everything from dungeon traps to traps set by hunters in the forest. Basically, magical traps are dispelled with "Dispel," and physical traps are disarmed with "Trap Disarm." It seems unfair that there are complex traps that require both "Dispel" and "Trap Disarm" to disarm. It might be the result of trap designers developing increasingly complex traps. It’s probably a good idea to keep "Dispel" handy.

Or, should I just keep getting hit and use "Heal" to level up my recovery magic? That might unlock new skills, but it sounds unpleasant.

"Dispel" for magical traps is a cleric’s spell, so it must be tough for specialized classes if a trap dungeon appears, but then I realize that specialized classes usually form parties, so it’s not a problem.

You don’t have to do everything alone.

"…But the structure of locks is included, is that okay?"

"Sure, sure, read it and then try it out."

Al brings a real lock.

"These are the tools, you can buy the same ones downstairs."

It’s a blatant set of thief’s tools.

"And this one."

The other one seems to be a magical lock.

Using the thief’s tools to pick the lock was quite fun, and when I succeeded, I gained a skill. Al explained when I was surprised.

"Lockpicking can only be learned from guild members here and at the thief’s guild, and Unlocking can only be learned from guild members here and at the mage’s guild. Those who learn it are registered on a list."

"List?"

"If you do something bad, you’ll be caught right away."

"I see."

"In theory. In practice, some people with bad habits also learn the skills."

"By the way, is there a mage’s guild?"

"There’s one in the capital, supposedly. This country isn’t very magic-oriented, though."

"I was surprised. I thought it might be a suspicious underground guild, given that there was no sign of one."

Like an assassin’s guild.

I struggled with the magical lock.

I’m told that "Lockpicking" requires a total skill level of 20 for thieves, and "Unlocking" requires a total skill level of 20 for mages. "Lockpicking" is safe, as it