Chapter 4 of 10
Chapter 4: Creating a Character
4 min read1,118 words
Seeing another version of himself appear before him, Wang Yu knew his judgment was correct. This must be the character creation interface. Although he had never really played other virtual online games, he had seen some a few years ago. No one would have thought that the novels from a few years ago would actually become reality now, but that was the truth, the wheels of history...
At the same time, the system prompt in his ear also sounded, still with that gentle voice: "Player Wang Yu, you have chosen number 100, giving up participation in the number game, and received the minimum reward: a set of beginner equipment." Hearing the reward, Wang Yu felt reassured and was glad about his choice. From this, it seemed that even if he had participated in the game and received a reward one level higher than his, it would only be something slightly better than the beginner set, possibly just adding a weapon. The two levels of reward above that, while possibly good things or even skills, had such low probabilities. Compared to the five minutes of game start time, the five minutes of game start time was more stable.
However, as the protagonist, it wouldn't be realistic if he didn't have enough rewards to make his game entry smoother. The next system prompt made him even more impressed with his own wisdom!
"Player Wang Yu, you have chosen to give up 0.5 seconds of reaction time, so the system rewards you with a passive talent skill: Swift Shadow!"
Stunned for a moment, Wang Yu finally reacted. At this point, he understood the meaning of this mini-game. Players who chose to give up were not without rewards; the rewards were determined by the reaction time they chose to give up. The shorter the time, the better the reward. To some extent, this was similar to the players who chose to participate in the game. Choosing to give up actually tested whether the player was decisive enough to know when to retreat and make quick decisions. On the other hand, the other choice tested whether the player had enough wisdom to calculate the number.
What a brilliant game design! Just this initial test was enough to make Wang Yu look forward to the game.
At this moment, the system prompt sounded again: "Next, please enter character creation. Please choose a name for your character."
"Boiling Water." This was Wang Yu's online name, which he had used for a long time and didn't want to change.
"Boiling Water, no duplicates. Do you confirm?"
"Confirm!"
"Next, please allocate your attribute points."
A status panel appeared before Wang Yu.
Boiling Water
Occupation: Wanderer
Level: 1
Strength: 1
Agility: 1
Constitution: 1
Intelligence: 1
Spirit: 1
Luck: 1
Remaining Points: 10
Based on the information about the uses of various attributes and the characteristics of different occupations learned during the promotion, Wang Yu decided to allocate 2 points to Strength, 4 points to Agility, 1 point to Constitution, and 3 points to Luck.
Thus, his attributes became: Strength 3, Agility 5, Constitution 2, Intelligence 1, Spirit 1, Luck 4.
Of course, this was the attribute distribution he had already planned. According to the game's introduction, a character's Strength determines their physical attack power, Agility determines their movement and attack speed, Constitution determines their physical defense and health limit, Intelligence determines their magical attack power, Spirit determines their magical defense and increases their magic and spirit points, though the conversion formula is slightly different, and Luck determines the critical hit damage and probability.
Based on this introduction, Wang Yu chose an attribute distribution biased towards an assassin. First, he had already decided to choose an assassin-type occupation, and the talent skill he just obtained was clearly a skill for an assassin-type player, which further solidified his decision.
According to the game's introduction, after reaching level 10, characters would enter a state where they could no longer level up, and players would have to advance their occupation. Warrior, Mage, Priest, Assassin, Knight, and Archer are the foundations of all combat occupations. Every ten levels, there would be a job change quest, giving players different occupational titles. Of course, to increase the game's difficulty, these quests were random and not publicly disclosed. Players could only explore on their own, beyond the effects of attribute points and the introduction of basic occupations...
"Do you confirm the attribute allocation?" The system's voice sounded again.
"Confirm!"
"Next, please choose your occupation."
Six different basic occupation models appeared before Wang Yu. Of course, Wang Yu made the choice he had already decided on.
"I choose Assassin!"
"Player Boiling Water has chosen the Assassin occupation. You are currently a Novice Assassin. Do you confirm?"
"Confirm!" Wang Yu confirmed.
"Next, please customize your appearance."
Looking at himself, Wang Yu did not make significant changes to his appearance. He was already quite ordinary-looking, and since he had decided to choose the Assassin occupation in the game, making himself too noticeable would be meaningless. After a simple adjustment, he confirmed.
"Do you confirm this basic appearance?"
"Confirm!"
"Player Boiling Water, do you want to enter the game now?"
"Confirm!" Of course! Why would I exit? Wang Yu finally understood why online game novels always included such a line at this point. The mainframe really needed a beating...
Then a white light flashed, and Wang Yu entered the game...
The visual effects that greeted his eyes, despite his preparation, still left Wang Yu greatly surprised. It was too realistic! Even though he had prepared himself to praise this world before entering the game, he was speechless once he was inside. It was too perfect! The green grass, the gentle breeze blowing from time to time, it was almost exactly like the newbie village described in the novels. Looking around, there were no other players, confirming that his thoughts were correct. His choice had indeed won him time. Am I really a genius? Wang Yu couldn't help but indulge in a bit of self-congratulation...
Of course, while indulging in his thoughts, in the game "Phantom World," there was no such thing as a bag to store items; all game items were stored in the player's storage belt. The better the belt, the more items it could hold. Of course, high-level belts could not only store items but also add various attributes or even skills. Wang Yu opened his storage space. Besides the four pieces of beginner equipment from the reward, he had 0 copper, 0 silver, and 0 gold game coins, which made him curse the game company. Of course, the belt was non-droppable!
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