Chapter 88 of 100
Chapter 88
7 min read1,703 words
Salandor is a warlock. Unlike wizards, who spend their days buried in books, painstakingly researching the secrets of arcane magic, or priests, who devote their entire being to serving deities in exchange for power, he only needs to use the special talents inherited from his ancestors to easily cast spells.
This talent made Salandor look down on wizards for a long time. At the same level, the number of spells he could cast daily and his flexibility in casting far surpassed that of wizards. This made him invincible in adventures and battles.
However, as his level increased and his bloodline talents further awakened, Salandor discovered many shortcomings of the warlock profession. Warlocks cannot learn new spells or new metamagic feats through study and research. All their abilities come from the gifts of their ancestors. This limitation is too great.
Moreover, Salandor's teacher once told him that the peak of a warlock's power depends on the source of the bloodline within them.
If a warlock's ancestor is a 30th-level legendary dragon, then with good luck and enough effort, they might become a legend.
However, if a warlock's ancestor is an 18th-level high-level demon, then no matter how hard they try, they will never become a legendary power in their lifetime.
This fact disappointed Salandor.
Because only legendary powers possess truly overwhelming strength and a lifespan of over a thousand years. Salandor has great ambitions. He wants to use his own strength to gain infinite wealth, supreme power, and possess the most beautiful women in the world, and even... become a god.
The warlock's bloodline, which was once a gift from their ancestors, has become a shackle on their progress.
"Salandor, my student. Do you know that half of the legendary powers in this world are wizards? Although wizards are very weak at the beginning, the path of a wizard is the best way to touch the essence of the world's power. I have already gone too far on the path of a warlock, and the power of my bloodline has limited my thinking and spirit, preventing me from becoming a wizard. But you are still young..."
Salandor remembered his teacher's words.
The special bloodline of warlocks gives them exotic, charming appearances and also makes their personalities somewhat "different." The fire power in their bloodline makes warlocks passionate, the frost power makes them cold, and the lightning power makes them irritable...
Such extreme and changeable personalities are not suitable for spell research. In the eyes of wizards, who value logic and rationality, warlocks are as unpredictable as women—although this is somewhat sexist, it is indeed the truth.
The power of the bloodline makes warlocks emotional. They view arcane magic as a natural ability and use it as artists.
Wizards, on the other hand, view arcane magic as a skill that can be studied and learned. They use it as scholars.
Salandor wants to become a legendary power, so he decided to become a wizard. However, due to the inherent limitations of being a warlock, Salandor knows that to become a wizard and even develop both the warlock and wizard professions simultaneously, he needs some extraordinary means.
After much investigation with his teacher, Salandor obtained a useful piece of information.
During the Third Era, one of the most famous wizards of the Sun Elf Empire, Alavi Sunray, mastered a secret technique that could convert the innate bloodline power of warlocks into logical thinking and comprehension abilities.
If Gordan knew this information, he would certainly say that this is a special secret technique in the "Ancient Era" that can convert the charisma attribute into the intelligence attribute.
Of course, charisma does not refer to the beauty of one's appearance.
In the "Ancient Era," there are three mental attributes: intelligence, perception, and charisma, each with its unique significance.
Intelligence refers to the ability to think and analyze external things. For wizards, who are dedicated to research and learning, this is the most important attribute.
Perception refers to the ability to sense and accept external things. For druids, who need to feel the power of nature, or priests, who need to listen to divine revelations, this is the most important attribute.
Charisma refers to the ability to influence and change external things. Beings with high charisma can influence others with their words and actions. Warlocks rely on this attribute to use their bloodline power to influence free-floating source energy and make it serve them.
After learning that Alavi Sunray had a secret technique to convert charisma into intelligence, Salandor further investigated and found out that the third daughter of the Phoenix family, Gier Phoenix, an arcane knight, received a Sun Elf stone tablet as a birthday gift on her 16th birthday.
This young lady took the opportunity of the autumn hunt to travel from the south and planned to enter the Danze ruins to obtain Alavi Sunray's legacy.
The stone tablet is the key to obtaining the legacy of the Sun Elf wizard. Salandor had no way to find another stone tablet in the limited time, so he decided to approach Gier and have her take him into the Danze ruins. Then he would seize the opportunity to take the stone tablet and ultimately obtain Alavi Sunray's inheritance.
Now, his plan is being implemented step by step, steadily. In a few days, on the day of the autumn hunt, Salandor will join Gier's hunting team with his father, Longge, and head towards the Cold Fog Mountains.
...
"The autumn hunt will start in a few days. Take advantage of the remaining time to learn more spells. This adventure in the Danze ruins will not be easy."
Gordan spoke to himself as he pushed open the door to his study.
It had been just one day since he went to Dwarven Iron River to develop the movable type printing press.
It must be said that the dwarven master's expertise in metallurgy and forging is truly profound. Gordan had just visited the workshop and found that Dwarven Iron River had already made the lead type.
According to the alcohol-loving bearded dwarf, the lead type he made used lead, iron, and a unique metal of the Talos world: white copper.
When these three metals are mixed in a 6:3:1 ratio, the lead type can fully meet the printing requirements.
The dwarven master worked through the night and made a complete set of 48 common language letters. Gordan had just handed these lead types to the Lord of the Scepter and received praise and a six-day holiday.
In the few days before the autumn hunt, he could relax and focus on studying spells.
When Gordan pushed open the door and entered the familiar small study, he saw an unexpected visitor sitting on the sofa, leisurely crossing his legs, and reading "Introduction to Talos Human Deities" with great interest.
"Hehe, really interesting. I didn't expect the mortals of the material plane to view me this way," the unexpected visitor said with a gentle and magnetic baritone that made people feel good even without seeing his face.
Gordan slowed his steps, his heart beating uncontrollably.
He could intuitively feel the vast and powerful magical aura emanating from the other party.
If Gordan were a candle and Rob Antello a torch, then the unexpected visitor in the room with Gordan was like the huge main torch in the Olympic main stadium.
Noticing Gordan's entry, the unexpected visitor stood up, turned around, and smiled at the young wizard: "Good day, Mr. Gordan Freeman."
Gordan clearly saw the other party's appearance.
It was a handsome and refined middle-aged man. His brown hair was combed back, and he wore gold-rimmed glasses with blue eyes behind the lenses, radiating wisdom and warmth. Although he looked middle-aged, his skin was smooth and white like a teenager, with no wrinkles on his face. He wore a lake green silk robe, which further highlighted his calm and scholarly demeanor.
Gordan glanced and noticed that the sleeve of the middle-aged man's robe was embroidered with a book pattern, and the cover of the book was a staring eye—the symbol of the god of knowledge, Eion.
Strongly suppressing the indescribable impulse that threatened to burst forth, Gordan calmly—though only on the surface—bowed to the middle-aged man: "Hello, Namer of All Things, Lord Eion."
The middle-aged man nodded, acknowledging Gordan's address, and smiled. The god's smile was like a warm winter sun or a cool summer breeze, filled with friendliness, kindness, warmth, and joy, making people naturally feel close.
"I have been in your study for a long time. Although it's nice to occasionally relax in the material plane, I cannot remain here indefinitely. So let's not waste time and get straight to the point," Eion said as if he were meeting an old friend.
Gordan nodded. In front of a god, he only needed to be a competent listener.
"Although your faith in me is not very devout, the invention of the movable type printing press is excellent," Eion said, looking at Gordan and smiling.
After so long, Gordan had only visited the Eion temple once during the Harvest Festival, donating a few gold coins. Even during that one prayer, he did not have much sincerity in his heart.
He indeed was not a qualified believer.
"Your initial purpose for believing in me was just to avoid being built into the Wall of the Unfaithful after death, which is fine," Eion gently adjusted his gold-rimmed glasses. "Most of my believers are rational and steady. Unlike other deities, who have fanatically ignorant followers. This is a good thing."
Gordan listened quietly as the god of knowledge continued.
"You are a wizard," Eion said. "Many wizards believe in the principle of equivalent exchange. To get something, you must give something. The movable type printing press is a great invention. This technology will make books in the Talos world cheaper and education more widespread. This is extremely beneficial for the growth of my divine power. So I think I should reward the believer who, although not devout, is very clever and useful."
"Did you descend to the material plane just to reward me?" Gordan asked in surprise.
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