Chapter 25 of 78
Chapter 25
8 min read2,090 words
Write what you want, when you want, as much as you want! Remember the excitement! I was encouraged by the weird dolphin in my heart, so this is my first submission.
Even a seasoned character creator couldn't write down all the jobs that came to mind... I'm sorry... I'm sorry...
- Warrior
An initial job, set as the default when creating a character. The Warrior can handle any physical weapon in a straightforward manner. While they are terrible at magic, this is to be expected for an initial job, so it's part of the charm. It is differentiated from the Mercenary, which has a wider range of skills.
By increasing combat experience, the higher job "Barbarian" is unlocked. If combat experience is increased with a specific weapon, the higher job "Samurai" is derived and unlocked.
- Swordsman
An initial job, a more specialized version of the Warrior focused on swords. It is as orthodox as the Warrior. In a fantasy setting, swords are the norm. The Swordsman can easily learn sword skills, and if the sword matches their aptitude, there is a bonus to attacks.
By defeating enemies with a certain level difference, the higher job "Swordmaster" is unlocked. If magic aptitude is increased through secondary jobs, the higher job "Magic Swordsman" is derived and unlocked.
- Fighter
An initial job, with performance between the Warrior and the Swordsman. While it has lower aptitude for weapons other than the initial ones and a slight penalty to defense, it has a bonus to offense, making it an aggressive job. It is often compared to the Mercenary and the Warrior, but the Fighter gains more experience from NPC-run "fighting tournaments."
By achieving a certain ranking, the higher job "Destroyer" is unlocked.
- Monk
An initial job, unable to equip weapons but with a unique "Ki" system. The Monk enhances their fists to attack enemies, a system that requires some restrictions and skill/magic management, making it suitable for intermediate players. According to the setting, "One becomes second-rate by handling weapons, and a third-rate monk should first improve their own body," so if this is the main job, weapon skills cannot be learned.
By increasing faith to a certain level, the higher job "Monk Warrior" is unlocked. If excommunicated, the higher job "Destroyer" is derived and unlocked.
- Knight
Not an initial job. By choosing one of the Warrior, Swordsman, or Fighter jobs and going to the Knights' Guild to swear loyalty to the royal family or the top of a city, the job can be changed to Knight. It has a status that emphasizes defense, making it suitable for tank roles.
By increasing faith to a certain level, the higher job "Paladin" is unlocked. Conversely, by increasing the slaughter parameter to a certain level, the higher job "Dark Knight" is unlocked. Although they seem like oil and water, they can coexist. A passing Elvian Knight said that the Knight is the strongest job, embodying both light and darkness.
- Mercenary
An initial job, with performance almost identical to the Warrior and Swordsman, but the skills learned are directly influenced by the player's weapon aptitude and playstyle, making it a somewhat specialized job. The protagonist's specialization in mobility is largely due to this, as it assumes a certain level of specialization.
By receiving a certain evaluation from the Mercenary Guild, the higher job "Battle Expert" is unlocked. The higher job "Avenger" is not derived from the Mercenary.
- Cleric
An initial job, a healer-type job. In the Shanfro world, the mainstream religion is the Triune Faith, which worships three deities. Depending on which deity is the main focus, the job can branch into a healer, buffer, or enchanter, making it a somewhat complex job. While it is not suitable for solo play, many players set it as a secondary job because solo play often requires self-buffs and healing.
Depending on the job chosen, the higher jobs "Priest," "Baptizer," or "Favored" are unlocked. Further, the derived job "Pilgrim" can be unlocked, but it does not involve splitting into four, and the original Pilgrim is a genuine pain, while the Burst Pilgrim is somewhat unsatisfying.
- Mage
An initial job, a job that fits the fantasy setting of swords and magic. It has a template-like performance with low physical aptitude and high magic aptitude. While it is a job for the backline, Shanfro considers the needs of those who want to be frontliners or feel like a minority, so it can be played as a frontliner with the right playstyle.
By learning a certain level of magic, the higher job "Sorcerer" is unlocked. Further, by gaining knowledge of curses, the derived job "Curser" is unlocked, and by increasing faith, the derived job "Favored" is unlocked.
- Thief
An initial job, originally a criminal but has gained social status due to the recognition of their skills, or so it seems. It has a template-like performance as a light warrior with high dexterity and agility, and is quite popular. Additionally, by incorporating the Ninja meme, it can become a Ninja, making it popular in that aspect as well.
By receiving a certain evaluation from the guild and exceeding a certain status line, the higher job "Master Thief" is unlocked. Further, by increasing the assassination parameter, the higher job "Assassin" is derived and unlocked.
There is a rumor that a hidden job "Phantom Thief" can be unlocked by clearing a special condition...
- Ninja
No explanation needed, it's a Ninja.
To explain seriously, it is a job that can be described as a magic-type Thief. It can change jobs by clearing events at the Thief Guild while having a certain level of MP. While it is popular due to its name, the already weak Thief becomes even weaker when it becomes a magic-type.
- Barbarian
Not "Lead Blow is great," but a higher job derived from the Warrior. A job given to soldiers who fight more wildly and fiercely.
At the end of destruction and survival, it reaches the pinnacle of pure power, the highest job "???."
- Swordmaster
A higher job derived from the Swordsman, a person who lives with the sword and knows its true value. Mainly due to the popularity of Saiya-100's combat videos, the population is large, and they often compete in sword tournaments, sometimes more than Fighters or Destroyers.
By achieving a certain number of championships and completing special quests, the highest job, the Sword Saint, known for being more magical than a mediocre Mage, is unlocked.
- Magic Swordsman
The essence of fantasy. Without this job, fantasy cannot be discussed, that is the Magic Swordsman. Some unsophisticated people who do not understand the essence of fantasy say, "Isn't it just versatile but weak?" but that is a trivial remark in the face of romance. In reality, it only becomes a versatile job after careful cultivation, so taking this job without thought results in being versatile but weak.
By mastering the secrets of the sword and magic, the highest job, the wielder of wisdom in the halls of martial and magical arts, "????" is unlocked. While it is not weak, it is overshadowed by the flashy Sword Saint, making it an underappreciated job.
- Samurai
Oh, Japanese Samurai, but in reality, the durability of the katana is low, and the Bushido parameter restricts the playstyle, making it quite difficult to use. However, humans have a karma that draws them to Samurai and Ninja, meaning the Samurai is invincible.
By mastering Bushido and completing special quests, "????" is unlocked, maa, Tom wins, maa.
- Paladin
A knight who swears loyalty to a deity, generally in line with the common image. It has a high aptitude for the magic that Clerics can learn and improved magic defense. On the other hand, it is somewhat weak in offensive magic, making it recommended for tanks seeking further durability.
At the pinnacle of faith and protection, the shining highest job "Radiant Knight" is unlocked.
- Dark Knight
Not necessarily having a throbbing right arm, opposing a secret organization, or having another personality inside, but a higher job of a knight who uses curses and other offensive magic. A knight who has forgotten the basic principle of taking up arms to protect and only follows the path of battle is called a Dark Knight. Just because someone in this job is sent to the battlefield, it doesn't mean the battle is decided, so the Overlord can rest assured.
When the dark justice reaches the forbidden, the fallen knight transforms into the "Black Knight"...
- Destroyer
The truly strong do not need weapons, meaning if they had weapons, they would be even stronger. But it's too restrictive, so they destroy.
A higher job with the worst cost-performance ability, which grants enhancements by destroying their own weapons. Due to its nature, some production jobs despise this job like a snake or a scorpion. A weapon that took a month to make is crushed in two seconds, so it is understandable.
When the seeker goes mad and continues to hold the childlike admiration, the honor of "????" is bestowed. Just by Katsuo taking this job, the name of the highest job is obvious, right!?
- Avenger
A hidden higher job that can be changed under somewhat special conditions. It is derived from "unaffiliated" rather than from a specific job, so theoretically, even a Mage or a Cleric can become an Avenger. In fact, it is possible to change from the highest job to this higher job.
A player version of the NPC job "Bounty Hunter," a job that fights powerful enemies and NPCs to earn rewards.
...
There are laments that do not bask in the light, cries that do not reach, and tears that seep into the ground without anyone knowing. No matter how much one rages and raises their fists, what can a weak person's arm do? Therefore, we exist. Those who raise their fists in wish, grasp us, wield us. We are the blade without a master, the wandering sword. You are the wielder, and I am the one who fulfills your wishes.
The sword knows sorrow, knows anger. And the sword knows its own will... I am the one who fulfills the wishes of the dead. The arm that picks up the remnants of wishes that remain even in an unchangeable ending. I am "????" ─────
- Sword Saint
The pinnacle of the sword, a skill polished beyond limits that inspires not just admiration but faith. Therefore, they are called the Saint of Swords, the Sword Saint. "Isn't it just that physical attacks have limits, so you're using magic? What a joke!" This is the cry of a player of the highest job derived from the Magic Swordsman, "????".
Mainly due to the popularity of female Sword Saints who are deeply in love with Lycan (in the sense of Graham), it is a highly popular job. However, despite its flashy appearance, controlling multiple swords is extremely difficult. If you can control more than three, you have the potential to be a top player in Nephilim Hollow. In other words, the opposite is also true...
- Sage
Not the state after a solo session, but the highest job in the Mage line. As the highest, it can also engage in physical combat to some extent. While the mainstream is a high-damage magic cannon with mystic power, I think that's just running away. The ability to engage in physical combat to some extent means it is the opposite of the highest job derived from the Magic Swordsman, "????" and has the aptitude to handle sword skills as an assist to magic. I look forward to our reunion, the one who defeated [─]...
- ????
───It is a rare traitor.
───It is an agent of hatred.
───It is the ultimate executor.
───It is a hybrid of contradictions.
───It stands alone.
───It spreads betrayal.
───It is a symbol that can destroy the world.
In reality, there are easily dozens of times more jobs, including lower, higher, highest, hidden, and unique jobs.
However, a job's rank does not necessarily correlate with strength. It is simply "because you can achieve this condition, you can become a higher or highest job." Depending on the combination of status, equipment, and skills, it is possible for an unaffiliated Mercenary to defeat a Sword Saint.
I want to do a production job edition soon, so I want to quickly introduce the Holy Hammer Hero... or rather, which direction will the heroine, who is steadily becoming a monster, take tomorrow?