Chapter 29 of 78
Chapter 29
7 min read1,705 words
*Translation of the provided text:*
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**The Courage to Insert a Setting Collection in the Middle of a Side Story, I Express My Respect!! (Self-Praise)**
The order is, to my honor, based on the wiki created by volunteers. Actually, I use it to check settings that slipped my mind or to review past settings and responses to urination scenes... (muttering)
Ah, I haven't and won't do any self-editing. I think that would be a bit off.
- **All-Transmitting Gauntlets**
A weapon that can be obtained by completing the final stage of the "Training" quest, which is exclusive to the "Ascetic" class. It excels in durability and has decent offensive power, making it a well-rounded weapon. However, due to the characteristics of the higher-class "Destroyer," the advanced form of the Ascetic, the Destroyer's usage is the main focus. Since you can receive this weapon as many times as you complete the final training quest, as long as you don't own it, a method called "Infinite Excommunication Fist" became popular for a time, where people would entrust the weapon to others, gather a large number of them, and then destroy them.
- **Crimson Sea's Wristband**
A weapon that was introduced but hasn't had its moment to shine. It has the potential for devious schemes, but it lacks offensive power and is made from deep-sea creatures, so its widespread use is still a long way off. However, due to a certain bird-masked individual skipping a few steps, the appearance of Araba and the contact between players and the fish people became possible, so it might be closer than expected. Incidentally, while Araba is shark-like and heroic, the number of Araba dreamers is steadily increasing. When paired with a certain pervert, they become docile, so it also has a receiving nature, ladies.
- **Executioner's Blade of the Lost Skeleton General (Flame General's Executioner's Blade)**
A drop weapon from a rare monster, it is Vincent's two-handed sword that deals extra damage when targeting the neck... or so it was thought, but it actually has a hidden setting as a material for a super-strong greatsword. While it could be considered a hero's weapon, it ended up as a rare drop because Johanna, the wife of the general, is even more dangerous. The wife of a great general is a woman who can topple a country (physically).
- **Murderer's Magic Sword**
Do you remember? The one Orsrot had. A sword that can be obtained by excessive PK (Player Killing). It activates with a specific incantation and integrates with the user's body in a somewhat grotesque way. It specializes in dealing damage to other players, with bonuses for HP drain and status debuffs. While it is actually in the same category as holy swords and realization staves, its unfortunate history began because the user was a brother who was manipulated by his sister, or a sister who was about to die gloriously. It now reigns as a pillar of Inventorya. Incidentally, if it doesn't drink the player's blood for a certain period, it becomes dangerous... huh?
- **The Grand Canyon**
Rent-free, but only the living room. In fact, the landlord even pays out of pocket to repair the house. Incidentally, Nereis is a whirlpool spirit who was found playing with a lollipop when she met Araba, and after some events, she settled into her current form. Due to her nature as a spirit, she falls deeply in love with the person who solidified her existence. In other words, that's what it means... Giselle? She's just very possessive.
- **Super Cat Teaser Lv.100**
Made by Imron, this sword has a comb-like shape. It scratches and scrapes. Shangfro's forging can determine the rough shape based on the user's thoughts and hand movements, so as long as you have either strong imagination or dexterity, you can manage the appearance. Incidentally, Imron made it while drunk, so the name is a bit strange, but due to the large amount of rare items he threw in while drunk, a sword with the insane performance of 30 hits per action was completed. Ironically, the ultimate cat teaser, which was auctioned, was purchased by a woman who looked like a personification of grit.
- **Blade of Envy**
Everyone's favorite Duxlam, Duxwww, Duxwww. As long as it can land a critical hit, it can cut through anything from marshmallows to adamantite without any recoil. In reality, few can land critical hits in succession, so it's a convenient weapon, but when the bird-masked individual used it, it was destined to be overused against all kinds of enemies. It is one of the mineral-based weapons that do not use monster materials, but the difficulty of obtaining the necessary materials is higher than even the over-harvesting of rare monsters. To make it in the old continent, you need to jump into the scorpions' ball game, and in the new continent, you need to deal with the troublesome red ones. Noalrindo is usually sticky, but the red ones are particularly annoying.
- **Sea Devourer's Sword**
A deep-sea sword, it is a versatile weapon but difficult to create. If you plan to fully enhance it, the shadows of the deep-sea trio will start to loom. You need the Sea Devourer's Sword to fight deep-sea monsters, and you need deep-sea monster materials to make the Sea Devourer's Sword... (loop).
- **Magic Sword Las Pegasius**
A magic sword that reduces durability. In Shangfro, "Magic ○○" refers to weapons that consume the user's magic power to produce some effect. This distinction is important as it affects the difference between skills and magic. While it has exceptional abilities for a generally available weapon, its priority is low, making it weak against durability reduction nullification effects. Even if your heart is broken or your steel is shattered, your dreams will never be crushed.
- **Imperial Five**
Strictly speaking, it is the series name for five types of "Imperial ○○." Originally, it was meant to be used by a party of five, but during the research, it was realized that if the effects could be activated simultaneously within the same party, they could be used in a secondary sword technique. In reality, a Sword Saint can receive all five bonus corrections, but since it only provides status buffs and takes up a secondary sword slot, it remains in the realm of a joke. "Isn't a party of five swordsmen a joke in itself?" is a forbidden phrase.
- **Dominion**
The sword of the ruler. It grants the user immense power, but if they become addicted to that power, they will end up as a pitiful puppet controlled by the sword...
But in reality, it grants buffs to STR and DEX at the cost of self-inflicted damage. Despite being a ruler's sword, it has an assist effect. In practice, holding this in your right hand to boost stats while holding a normally unequipable weapon in your left hand for a self-inflicted dual-wielding style is the best way to use it.
- **Ivirothis**
The evil pact. The demon residing in the sword grants the user benefits based on the pact. However, do not forget that the demon's contract always demands a wicked price...
But in reality, it relaxes the critical hit threshold at the cost of self-inflicted damage. It's subtly "effect → cost" rather than "cost → effect," so if you're not careful, you'll use the effect with a smug face and then self-destruct.
- **Vandalgray**
The gray of destruction. Made from the materials of the rare enemy "Gray Taker" (a bat-like creature that failed to anthropomorphize) in the area "The Unlit Cave to the Netherworld." It drinks the user's blood and channels the destructive impulse of a berserker into the user...
But in reality, it doesn't put the user into a berserk mode, and they can even relax with a cup of tea after using the self-inflicted effect. The effect reduces stamina consumption and provides a damage bonus.
- **Funk Fang**
The unconventional fang. The beast that left its fang as a weapon even in death continues to bite everything indiscriminately, including the user's hand...
But in reality, it grants an armor-piercing effect at the cost of self-inflicted damage. While it is usually applied to a single sword, this weapon applies the effect to all swords the user holds, making it recommended for a Sword Saint build. Perhaps it is the legacy of a beast with an unusual fang.
- **Glattblood**
The blood of greed.
Those without Glattblood can't trigger unique spontaneous events.
With Glattblood: High player skills, good personality, enjoyable conversations.
Without Glattblood: Low player skills, high kitchen rate, uninteresting.
I already have Glattblood.
Since I got it, I've been envied and respected.
My influence in the clan has increased, and no one can talk back to me properly.
The ability to hold Glattblood = being a top-tier addict.
Addict = skilled.
Even without it, Glattblood's victories have always been overwhelming, but the attacks continue.
Next, focus on the appearance. Glattblood has many sharp parts, which can deal fatal blows to enemies.
The color is dark, suggesting dark power and strength.
Incidentally, when held by a "Sword Saint," it appears to have both light and dark, making it the strongest.
When held by a "Mystic Sword," it drives the user insane and leads to death.
- **Uroboros**
The infinite snake's whisker. All things flow and cycle, flesh returns to the earth, and becomes the foundation for new flesh. This is the "Law," and the infinite snake's accumulated whisker circulates both cost and favor...
But in reality, it activates HP and MP drain effects at the cost of self-inflicted damage. It's unclear whether it reduces or increases health, but the drain value is set high, making it a favorite among addicts.
The setting is suggestive, but it has no relation to Gordinine... or rather, the creator was inspired by Gordinine. However, the snake is not infinite (returning to the original place) but endless (continuing forward without returning), making it a misinterpreted landmine weapon. Gordinine is also angry about this, or rather, she's always angry.
The second chapter will be either "Swords, Daggers, and Spears" or "Go Orion! ~The Reason I Became a Chef~," or something else entirely, and even the writer is unsure.