Chapter 9 of 78
Chapter 9
3 min read779 words
### Sanraku (Shangfro)
In the well-known "Shangri-La Frontier," Sanraku, created by Rakuro, had to sacrifice many things for initial funds, and eventually ended up as a half-naked masked character due to various circumstances.
Visually, Sanraku resembles a bird version of Vahn, but with Kratos installed inside, enemies are cleverly defeated. Initially, the plan was to have a playstyle similar to Kratos, using a chain sickle, but this would have been a direct copy rather than a homage, so it was scrapped.
Instead, a playstyle similar to Kratos in God of War III, using various weapons, was "referenced." Due to the curse of the Lycan, Sanraku shifted from a general to a specialized build. With a focus on evasion over defense due to the nature of the armor, the skills naturally acquired were all aimed at enhancing movement.
Sanraku, being specialized, can die easily if things go wrong but can achieve remarkable scores when everything aligns. However, with Kratos inside, Sanraku is surprisingly resilient. During grinding, however, Sanraku dies easily.
### Sanraku (Fairkso)
In "Faria Chronicle Online: The Prayer of the Fairy Princess," Sanraku, created by Rakuro, had a relatively balanced status after consulting a guide due to numerous setbacks. The fast-eating skill, of course, is maxed out.
However, due to an unconventional strategy for the final boss, Sanraku ended up in a half-naked masked state, and the final event featured a bizarre scene where a half-naked masked character kicks a beautiful girl. Before the final battle, Sanraku used a one-handed sword and normal armor, as one hand needed to be free to handle sudden bugs.
### Sanraku (Constipation)
In "Berserk Online Passion," Sanraku, a playable character known for retaining more human traits, is famous in the community. Sanraku primarily uses the "Iai Fist" battle style, which, combined with movement-based bug techniques, allows for effective counters against non-human enemies.
However, new bug techniques are often discovered, so the win rate isn't as high as it could be.
### Sanraku (Loveclock)
In "Loveclock," a game that never gives the player a moment's rest, Sanraku is the protagonist tasked with conquering twelve girls or, as a sad pizza slayer, deprived of the right to rest until the game is cleared.
Incidentally, Sanraku's last name is the dinner eaten before starting a new game, which was caught by the father.
The character creation system is not available, so the character is pre-determined. Sanraku is a typical gal game protagonist with a slightly baby face and a somewhat effeminate aura, but according to cleared players, during the game, Sanraku's face, which is always running, checking the clock, or the chart, seems to lack humanity, resembling the eyes of an ant or bee dedicated to a system.
### Sanraku (Cosmobuster)
In the terrible game "Cosmobuster," which teaches that battles are about numbers in the simplest form, Sanraku, with the codename "Cloud 1," lands in an unreasonable world of overwhelming numbers.
Wearing a soldier's armor, Sanraku has no distinctive features, similar to Master Chief's armor being mass-produced.
The ability to set a name or customize the character's face has meaning, but the impact of being surrounded by 6,800 enemies before and after events overshadows this.
Using dual heavy weapons leads to a slow decline, so Sanraku uses a submachine gun with the fastest reload speed and a knife to handle large numbers of monsters. Holding weapons that hinder movement leads to being surrounded and eliminated, so the optimal strategy, according to guides, is to use two submachine guns.
### Sanraku (Survival Gunman)
In the legendary VR game "Update File 1.00," "The Dying Day," "The Best and Worst of It," "The Terrible Death Game," which is etched in the history of VR games from Alpha to Omega, Sanraku, a young girl, assassinated both humans and beasts equally in the μ server, which had the most players.
In reality, the server allows multiple save files, so there are quite a few "Sanraku" characters.
To execute the ultra-theory of approaching undetected and shooting lead into the eyes of targets, Sanraku is designed as a small and weak girl to minimize presence.
This is not due to a preference for young girls; it took about thirty minutes to create the character.
Due to starting "Survival Gunman" at a certain time, Sanraku's player skills are inferior to the current story, but the "anything goes" playstyle led to being called "μ-sky" from the initials of "μ server silent kill young girl." The author's hometown might be revealed, but it doesn't matter.
This period was probably when the protagonist was most berserk.
In reality, the playstyle motif in the game is "slightly well-mannered Kratos," but it ended up as a half-naked masked character.