Chapter 31 of 100
Chapter 31
7 min read1,693 words
"Tsk, tsk, tsk, why didn't the boss go berserk? I heard there's a chance for the boss to go berserk when its health drops below 10%. Killing the boss in a berserk state greatly increases the chance of getting good loot." The team that was wiped out was dejected, but the Scavenger and his group were very happy. After reasonably defeating the boss, everyone was beaming when they counted the loot.
"Forget it, if the boss had gone berserk at that time, we would have died faster than anyone else." The Bandit glared at the Scavenger, who had dealt the highest damage by blinding one of the boss's eyes, causing the boss to focus its hate on him throughout the fight.
So the Gambler and the others, who could attack freely from the side, didn't feel much. But when they realized someone was trying to steal the boss, the Bandit took over the Scavenger's position and had the Scavenger snipe. Only then did the Bandit realize how difficult it was for the Scavenger to dodge the boss's attacks so easily.
In the end, the group managed to defeat the boss together, but the Bandit's mech was completely wrecked. It wasn't just a few parts, an arm, or a leg; it was completely broken and could only be sold as scrap metal. If the boss had gone berserk and its combat power had increased dramatically, the Bandit would have been the first to be eliminated.
"The loot is good. We got the mission chip, a design blueprint for an energy furnace, and a G5 assault rifle with 420 attack power and 30 mental points. According to our previous agreement, the mission chip goes to us, and the Scavenger can choose anything else. But if it weren't for the Scavenger, we might have been wiped out. So, in addition to the mission chip, everything else goes to the Scavenger. Does everyone agree?"
"No objections." Although the Bandit was drooling over the assault rifle, everyone in the Violent Squad knew that if it weren't for the Scavenger, they wouldn't have completed the mission or even survived. So they all agreed with their captain's decision.
"The mission chip and the assault rifle go to you. This assault rifle has a class restriction, so I can't use it. In exchange for taking the assault rifle, everything else goes to me." The Scavenger waved his hand, saying that he liked the assault rifle but couldn't use it due to the class restriction, so he had to give it up.
Moreover, Peach Eyes had already said that the most valuable item the boss dropped was the energy furnace design blueprint. So the Scavenger felt he had made a great deal. Without the Scavenger, the Violent Squad would have been wiped out, but without the Violent Squad, the Scavenger would have been overwhelmed. So one shouldn't be too greedy.
"Since Brother Scavenger says so, we won't be polite. If there's anything in the future, just give us a call, and we'll be there." The Scavenger's words were very tactful. He was giving away the assault rifle, but it sounded like he was getting the better deal. The Violent Squad understood and was very grateful to the Scavenger.
Having such a weapon early on would significantly boost the Bandit's combat power, which would greatly help the Violent Squad's future missions. Plus, after working together to kill the boss and fighting the enemy, the initial animosity between the two groups was completely gone. Although they couldn't become best friends, they definitely wouldn't be enemies anymore.
"Alright, I'll definitely call you if there's anything. The attack power of non-class-restricted weapons is pitifully low. My sniper rifle is much higher in grade than this assault rifle, but the difference in attack power is a bit frustrating." Watching the Bandit play with the assault rifle, the Scavenger said with a hint of jealousy.
"Hehe, who made you choose to be a mech warrior? If you had chosen to be a gunner, you could have played with many good guns." The Bandit played with the assault rifle, gloating. Although the range and attack power of this sniper rifle were inferior to the Scavenger's, it was a fully automatic assault rifle, which could set up a firing point early on.
The Violent Squad had to return to turn in the mission, and the Scavenger couldn't carry so many items around. So the group drove a pickup truck back to the safe base, added each other as friends, and parted ways.
"Captain, what do you think the Scavenger does? His gun skills are so good that even our instructor can't match him. I don't understand why he chose to be a mech warrior. Although what he said was a bit boastful, there's some truth to it. If he had chosen to be a gunner, all gunners would have a hard time." The Bandit said, looking at the Scavenger's departing back.
"His mech skills are not weak, he can kill mutated humans in close combat, and his gun skills are so impressive. Who knows what he does. But now we are friends, not enemies, so the more capable he is, the happier we are." The Gambler shook his head, seemingly indifferent, but his mind was elsewhere.
The Scavenger didn't care how the Violent Squad viewed him. After all, this was just a game, and no one knew who he was in real life. Even if they did, his real identity wasn't something to be ashamed of. It was others who didn't want his identity to be exposed, not the Scavenger himself, so there was nothing to worry about.
"Wow, it's really a design blueprint for an energy furnace. Is the team you cooperated with crazy? They gave you such a valuable item?" Peach Eyes exclaimed excitedly as he counted the loot the Scavenger brought back.
"The assault rifle they took is pretty good. If it weren't for the class restriction, I would have wanted it too. We don't have a mechanic, so what use is this design blueprint to us?" Thinking about the assault rifle, the Scavenger felt a deep sense of regret. What a great gun, but he couldn't use it.
"You don't know anything. We can't use the design blueprint, but we can still sell it."
"Sell? How much can it sell for?" Having been in the military since childhood, everything was supplied by the army, and all consumption was replenished. The Scavenger had no concept of buying and selling. He felt that anything he could use was good, and anything he couldn't use was just a burden to be discarded. Selling was something he thought about only after discarding.
"An energy furnace design blueprint gives a mechanic the qualification to manufacture star-rated mechs. A low-end mech system sells for 500 points, and a star-rated mech costs at least 1000 points. Men like violence, so many players choose to be mech warriors, making mechs the most sought-after equipment. This design blueprint can easily sell for ten thousand points." Peach Eyes, a seasoned gamer, quickly analyzed the value of the design blueprint.
"Ten thousand points? Who would spend thousands of dollars on such a thing?" Although the Scavenger lacked business acumen, or perhaps because of his military background, he hadn't fully adapted to civilian life. However, he wasn't completely isolated from the world and had seen some game information.
So the Scavenger knew that the exchange rate for game points on unofficial trading platforms was 3:1, meaning 3 points for 1 yuan. Ten thousand points was about 3,000 yuan. Although he didn't have a strong concept of money, the Scavenger knew how much 3,000 yuan was.
Therefore, the Scavenger found it hard to understand why someone would spend so much money on a virtual item in a game. In the African Star Domain, 3,000 yuan could buy a decent assault rifle and a few hundred bullets, which was much more practical.
"Don't use a beggar's values to measure an emperor's breakfast of meat buns or steamed buns with a pot of Longjing tea. Ten thousand points is a conservative estimate. Many gamers are wealthy." Peach Eyes glanced at the Scavenger with a hint of disdain, noticing his surprised expression.
"Hmm..." They were in a square with stalls, so they walked and talked, occasionally looking at the stalls around them. Peach Eyes suddenly stopped and said, "Hmm..."
"What's wrong?" The Scavenger asked, curious, and looked at the stall Peach Eyes was looking at.
This stall was no different from the others. Each stall had 20 slots to display items for sale, with prices marked. When players passed by, the 20 slots and their prices would appear before them.
If a player liked an item and wanted to buy it, they would focus on it to express their intention to buy, and a confirmation panel would pop up. If they chose to buy, the item would be purchased at the marked price. If the player didn't have enough points, the purchase would fail.
This stall had only 10 of the 20 slots filled, so it was easy to see what was being sold. The most eye-catching item was a skill card in the seventh slot, priced at 300 points, with the skill name "Rip."
Rip: 10% chance to rip the enemy's defense.
Seeing this skill, the Scavenger was also surprised because Peach Eyes had mentioned it when they were fighting the werewolves and had valued it highly. But it didn't drop, and he didn't expect someone to be selling it.
"Can this Rip skill be cheaper? A 10% chance to rip the enemy's defense doesn't seem low, but this skill has no additional damage and low attack power, so it's not worth this price." Peach Eyes didn't answer the Scavenger but started negotiating with the stall owner.
"This can't be cheaper. It's a defense-breaking skill, and it might work on bosses. Although it has no additional damage, I've been killing monsters for days and only got this one skill card. Even if I lower the price, I won't even cover the cost of my equipment." The stall owner hesitated and said.