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Chapter 92 of 100

Chapter 92

8 min read2,091 words

"Where did you get so much money?" Just as they were about to leave, Leigong took out a bag of gold coins and some other colored coins from his backpack. The ratio of gold coins to points is 1:100, meaning 1 gold coin can be exchanged for 1 yuan.

When a player dies, what drops is not points but gold coins, which means the points you carry are for trading. When you die, you lose a certain amount of experience points and also drop a certain amount of trading points, which are dropped in the form of gold coins.

In the Chinese game zone, there is now a Bank of China. To convert the dropped gold coins into a data form that can be used for transactions like swiping a card in real life, you must take the gold coins to the bank for conversion. You can also use them directly to buy things.

As players' levels rise, some carry more and more tradable points. For example, a roadblock collector can stand still for a day and still have several hundred thousand points. If they die, the gold coins that drop can be in the thousands, which is hard to carry.

Therefore, the game "Fate" introduced purple gold coins and purple crystal coins to facilitate the use of gold coins: 1 purple gold coin = 100 gold coins, 1 purple crystal coin = 100 purple gold coins. This conversion undoubtedly encourages player-versus-player (PvP) battles. When a player kills a boss, only experience points drop, which can be converted into tradable points. When tradable points are dropped, they turn into gold coins.

If a player with a large amount of tradable points is killed and drops a lot, a large number of gold coins will drop. It's inconvenient for the victorious player to carry all these gold coins.

Therefore, the system is set to automatically convert 100 gold coins into 1 purple gold coin, and 100 purple gold coins into 1 purple crystal coin. If the tradable points do not meet 100, the system automatically confiscates them.

For example, the bag of gold coins Leigong took out contains over thirty purple gold coins and 1 purple crystal coin. If the system did not have this automatic conversion, when Leigong killed the roadblock collector, over ten thousand gold coins would have dropped, which is hard to carry.

Now, with the system's automatic conversion, the original ten thousand gold coins have been converted to 56 gold coins, 32 purple gold coins, and 1 purple crystal coin. A small, somewhat heavy bag can carry all of them. Isn't this encouraging players to plunder tradable points from other players?

"When I killed the roadblock collector, a lot of gold coins dropped. The points collected from players seem to drop easily. When I and Kantu killed one of the players who collected money, he dropped a lot." Leigong licked his lips, feeling a bit excited.

"I didn't know about this setting. After all, no one is foolish enough to carry a large amount of tradable points outside, knowing they will drop when they die. However, converting tradable points into gold coins is free. But to convert gold coins into a data form, a 5% handling fee is charged. This might be one reason the system sets tradable points to drop as gold coins when a player dies," Taohuayan said, looking at Qingdaofu.

"Since you two dropped them, you can split them without turning them in. If the system sets the tradable points collected by roadblock collectors to drop in large amounts, we might have a way to make money," Qingdaofu said, understanding why the system was set up this way.

Whether it's gold coins, purple gold coins, or purple crystal coins, carrying them is inconvenient, except for players with special preferences. Everyone is used to using tradable points in data form for transactions. Additionally, in the game "Fate," homes are not absolutely safe; no one can enter without the owner's permission.

Therefore, items left at home might be stolen. For example, the small courtyard where Qingdaofu and his group live can be easily broken into. Players will convert unused tradable points into real-world bank money, and those with gold coins will convert them into tradable points.

Converting real-world money into game currency is free, but transferring game currency to the outside world incurs a 5% handling fee. Therefore, gold coins obtained from killing and looting, whether converted into tradable points in the game or directly into real-world RMB, will incur a 5% handling fee.

PvP in the game is a daily occurrence. Many tradable points will be converted into gold coins, purple gold coins, and purple crystal coins. Carrying gold coins for transactions is inconvenient, so players will convert them into tradable points. This way, the system indirectly takes a cut from the players' benefits, leaving them with no complaints. After all, PvP is wrong, and the system allowing players to convert black money from PvP into tradable points in data form is already very generous.

"Indeed, it's a way to make money, but it probably won't last long. Once the roadblock collectors realize that the tradable points they collect in the wild will drop in large amounts when they die, they will store them in the city after collecting a certain amount. They won't stand there foolishly and let you drop them," Taohuayan's eyes brightened but then dimmed.

No one is a fool. The system bank can convert gold coins into game points and game points into real-world currency. It also accepts player deposits, meaning if you feel carrying tradable points is inconvenient and converting them into gold coins and storing them at home is unsafe, you can store game points in the bank. You will receive a magnetic card with a password, similar to a real-world bank card, and earn interest. This is a way for "Fate" to stabilize prices, similar to how real-world banks regulate market currency.

Money stored in the system bank does not incur a 5% handling fee for conversion and earns interest. This makes players very tempted. After all, a 5% handling fee is quite painful, and players are not sure if they will need these game points in the future. Instead of converting them into real-world money and earning interest in a bank, it's better to earn interest in the game, increasing the principal by 5%. This way, players will store game currency in the game rather than converting it out, reducing pressure on the game's developers.

"Forget it, let's do the quest. Trying to make money from the system is unrealistic," Qingdaofu shook his head and said.

After playing the game for almost a month, Qingdaofu had some understanding of it. The most profound understanding he had was that players trying to make money from the system is a delusion. If the system doesn't find ways to make money from players, players should be grateful.

"Not from your family? Ha, that's a disturbance. I'll treat you to tea when you have time," as Qingdaofu and his group got back in the car to continue their quest, a man killing monsters in the wild was contacting some large families and guilds in the Hope Safety Base.

"Is there something wrong with the monk? Do you need help?"

"Nothing, just asking. If you have any information about these three people, please let me know," the man's game name was Huashang, and those who knew him called him Monk. He had formed a family called Hongxing in the Hope Safety Base.

Thinking about the name of his family, Huashang felt quite proud. He had come across the name of a black organization in an old movie while browsing. He originally wanted to name it something like Nine Dragon, but decided to name himself Huashang to avoid completely imitating others.

Huashang himself was a half-black, half-white character, so forming a family called Hongxing naturally wouldn't involve doing good deeds like maintaining public order. Collecting protection fees in the Hope Safety Base was beyond his current capabilities, so he started a business of collecting tolls and playing guerrilla warfare in the wild.

However, this time, his business was disrupted by three unknown people. Out of caution, Huashang began to inquire if these three were members of other families or guilds. But he couldn't say that his group of over ten people had been completely defeated by two people, so he made up an excuse.

"Baldy and the others are not from other families or guilds. Have the brothers find out more. If you find them, don't act immediately; give me the coordinates, and I'll deal with them. When you collect more than 100,000 points, return to the city to store them. Don't stand there foolishly and let them drop everything," Huashang instructed his subordinates after failing to find Qingdaofu and his group.

"Are they still in the basement?" As Huashang was searching for Qingdaofu and his group, Qingdaofu drove another route back to the quest ruins. He didn't encounter any toll collectors on the way, or he might have wiped them out to see if they would drop a lot of gold coins.

"They haven't come out and have been staying inside. I'm not sure if there are other exits in the basement," Taohuayan, who had been monitoring the basement, said. However, none of them had been inside the basement, so he couldn't be sure of the situation or if there were other exits.

"If there are other exits, we can't block them. We don't know where they are. Let's go down and see first. If the spider man escapes, we'll chase him," Kantu said, his eyes gleaming with excitement, still not fully recovered from the thrill of the PvP.

"Let's lure him out and kill him. The basement space is probably small, and if there are other exits, the spider man can crawl through them, but we might not. It's safer to lure him out," Leigong suggested.

"Then let's lure him out. Leigong, you go down and lure the monster, and Kantu and I will ambush. Fatso, keep an eye on the surroundings. We don't want the boss to be surrounded by monsters when we attack," Qingdaofu said, as the basement was not suitable for mech battles.

"Someone has invested in building a steel plant. It won't be long before Trigger can complete the research on the second-generation mech without having to adjust the power output of the energy furnace," Taohuayan said, monitoring the surroundings and browsing news from the Hope Safety Base.

"Technology hasn't reached full automation yet, so building a steel plant requires a lot of labor, right?" Qingdaofu asked, pointing out the landmine placement technique to Kantu.

"Of course, it needs workers. 1000 points per hour, 8 hours a day, 1200 points for a fixed worker. As long as you're not lazy and want to starve, you can ensure a minimum living standard in the game. This also reduces the welfare expenses, and the game's reputation will soar."

"How many plots of land are left unclaimed? I've been busy with merit points lately, almost becoming a merit point myself," Qingdaofu continued.

Qingdaofu wasn't afraid of battles; he even enjoyed them. But the constant stress and non-stop battles to earn merit points had made him tired. He couldn't remember how many times he had ordered takeout or fallen asleep in class. The teachers who initially thought he had a chance of being saved no longer paid attention to him.

"We need 30,000 more merit points. I'm tired too, boss. Isn't this for a better future? By the way, a merchant is interested in the first plot of land we bought. He's offering 5 million gold coins, no merit points. Should we sell it?" Taohuayan suddenly remembered a merchant who had contacted him.

"That land still has potential. Based on its location, if we build a residential area, we could make several million and earn a few hundred thousand merit points," Kantu said.

"Building it ourselves could make that much, but none of us have experience. Why don't you, Kantu, go into business? This is a matter of millions or tens of millions. It's much easier than shooting down monsters one by one to earn points," Taohuayan said, his eyes gleaming.

"Don't even think about it. I play the game for fun, not to make money. I'll play however I want. I'm not going into business."

"There's no point talking to you, a rich second generation."

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