Chapter 84 of 100
Chapter 84
9 min read2,183 words
【Caution: Backward Attention】Elf Forest Tree Planting 10th
1. Luna
This is a thread where elves who have strayed out from the forest leading to the fairy realm gather.
Feel free to have a leisurely tea.
Please start the next thread by posting >>980.
Past threads:
Elf Forest Tree Planting 1-9th
*Refer to the storage archive
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115. Naris
I cleared the gatekeeper battle in the Western Forest.
Without the summoning of spirits, we would have been wiped out for sure.
No way.
116. Reina
It's been discussed a lot in other threads, but rushing is a bad opponent.
However, if you have prior information, it's easier to prepare, so it's fine.
I wouldn't be satisfied without a challenge of this difficulty, though?
117. Eldi
I've only been to the North.
Is the Western and Southern areas the most advanced in terms of strategy?
I was told that the North and East are good for early leveling.
118. Kishira
It seems that the number of players focusing on the East has decreased.
Thanks to this, the hunting grounds are less crowded and easier to play, though.
The bottleneck for strategy is the ship.
119. Luna
It's good to check the map strategy threads and the guide threads.
Let's have a leisurely discussion about elves.
120. Li Guang
I'm still struggling in the initial maps.
I've acquired magic skills in Light, Darkness, and Fire, but did I take too many from the start?
Is it really too ambitious to aim for Time magic from the beginning?
121. Reina
>>120
I think it's quite good.
Even top players are just starting to acquire Time magic.
It's good to start training it from the beginning.
But make sure to discuss with your party members, okay?
122. Eldi
I think it's a good idea, but it depends on the party composition.
At this point, Return Home is the only useful application.
Since elves and dwarves have the [Night Vision] auxiliary skill, it might be better to let other party members take it.
123. Luna
>>120
Are you a new elf player?
It's better to have one solid base that can earn you money.
It's not too late to get one healing spell system and make sure you have it.
If you want to train, it's good to keep one system of Light or Fire and put the other two in reserve.
But it's a waste to put skills in reserve during the early stages.
124. Naris
You're all so kind.
There are summoners who take magic skills at random, so it's fine!
I think it's also fine to aim for all skills from the beginning.
Even an elf who fights in close combat and kills monsters is fine (rolling eyes).
125. Li Guang
I'm sorry.
I consulted other threads before coming here, but I'm worried...
Actually, I plan to play solo.
I haven't thought much about strategy, but I'm afraid I'll get stuck somewhere...
126. Reina
Solo?
127. Luna
Solo?
128. Eldi
Is a bow alone not enough?
129. Li Guang
I'll use a thrusting sword as my main weapon.
I'll only have spirits as companions...
I'm slowly hunting rabbits around Remto Town.
130. Naris
There are dwarves who play solo, so it's possible for elves too.
There are elf bards who play half solo and half support.
It's not impossible to play an elf solo.
But if you get stuck later, it's better to ask for help.
131. Reina
>>124
It might be a bit much to follow that...
Seriously, you need considerable player skills.
It's probably impossible unless you practice martial arts in the real world.
132. Zou
If it's a melee elf, there aren't any...
But it seems that there are more players with a melee style, even if they're not elves.
It's probably due to the influence of the tournament, right?
133. Luna
In that case, there seem to be fewer stonemasons.
There should be more dwarves who take this role.
134. Reina
>>133
I'm in the production guild, but stonemasons are also strong in combat.
I've only seen it once, but they fought shoulder to shoulder with the tournament winner, Lumberjack, and were not inferior.
135. Naris
>>129
I think you should play as you like without worrying.
The residents here are all kind.
Come over here...
136. Kishira
>>135
You're different, aren't you? (laughs)
137. Reina
>>135
>>135
>>135
138. Luna
>>135
You must be a perverted gentleman.
139. Zou
>>135
Fellow player
It seems like we can have a good drink.
140. Mick
When I heard "solo,"
I think being an elf treasure hunter is a good choice.
But what's your job, >>129?
141. Li Guang
>>140
I'm a treasure hunter.
My status allocation was strongly discouraged in the consultation thread.
Is skill acquisition stronger?
142. Reina
>>141
It's not that it's stronger, but the scope of play is different.
The strength of status allocation has been proven in various places...
143. Naris
>>141
It's also good to allocate dexterity? (perverted face)
144. Zou
>>141
Bonus points should be saved. (perverted face)
145. Mick
>>143-144
You guys are too casual (laughs).
>>141
There are quite a few elf treasure hunters in the rear, and they are a good match.
I'm also playing one (laughs).
If you're playing solo, you should plan to use enchantment spells extensively.
146. Luna
>>145
Earth magic user and treasure hunter?
I can't quite picture it.
147. Kishira
>>145
If you're an earth wall bow user, can you use the tactics from the tournament?
148. Mick
>>147
Of course.
It's good.
But coordination with party members is important when using it in a party.
150. Li Guang
That sounds fun.
I'll try my best too.
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【S1W1】Map Strategy Information Thread ★2 【Rockworm Hell】
1. Goodie
*Note
Based on the agreement in the self-governance thread, we are consolidating information collection threads for specific maps.
Please post your opinions on operations in the self-governance thread.
This thread collects information related to the strategy for the S1W1 map (volcanic area).
For comprehensive information and other map threads, see >>2.
The next thread will be around >>980.
Past threads:
【S1W1】Map Strategy Information Thread ★1 【Volcanic Area】
*Refer to the storage archive
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24. Yasuhara
So, I came to this side because the S1E1 map (coastline) was boring.
Aren't there too many rockworms?
I got stuck when they gathered.
25. Goodie
>>24
There are a lot, aren't there?
It's like a monster house.
The safest option is to run away, but slow-footed wall roles and dwarves can't escape.
You can steadily defeat them with magic.
However, it's not always possible to sweep them away with area-of-effect spells.
Enchanted weapons can be more efficient in some cases.
In any case, it's not impossible for rear magic users to get stuck early.
26. Shinjiro
>>24
It was a hot topic in the previous thread.
>>25
Was there an area portal?
27. Goodie
>>26
It's open.
The guardian was a Phoenix Puppy.
I just watched; I didn't open it.
28. Yasuhara
>>27
What's that?
29. Goodie
>>28
A player who was helped when they were almost dead and then sent away opened it.
It's impossible to repay a favor with a grudge, so I can only share this much information.
30. Kuren
Any other monsters?
Just rockworms?
31. Goodie
I confirmed Fire-Eating Parrots, Orcs, and Orc Leaders.
The level of the Orc Leader was not visible.
It seems to be a very strong enemy.
The night is unknown.
32. Yasuhara
Orcs?
After goblins, kobolds, zombies, skeletons, and goblins, they're a standard.
If it's a strong enemy whose level is not visible, it might be a Kobold Knight.
I'd like to know what it's like if you've fought it.
33. Goodie
I think a proper fight would be tough.
It might have a hidden weakness?
Otherwise, some might die and respawn.
34. Shinjiro
That's the case.
There's still the fear of the night...
From what I've heard, it seems that the best place to earn in the S2 map is around the area portal.
In fact, the previous thread was mostly filled with reports of respawns in this map.
35. Goodie
Additionally, coordination with party members is important.
It's also important to have a fixed party as much as possible.
Trust and credibility come from daily accumulation, don't they?
It's a good lesson.
36. Kuren
With this, almost all maps have been confirmed.
The area portal battle might still be ongoing.
It seems that no matter where you go, it will be a tough fight.
Moreover, the night is unconfirmed.
The S1W1 map is already tough during the day.
37. Goodie
>>36
It might be good for leveling up.
Like chaining with Funamushi or Evil Ants, it can be done quite efficiently if you try.
The risk of a total party wipe is much higher than with Funamushi, though.
Unlike Funamushi or Evil Ants, you can respawn all at once.
That's a relief.
38. Yasuhara
Please spare me from the night fear threads.
39. Kukus
I stuck it out until dusk on the S1E1 coastline and respawned.
That map has no area portal, 70% is sea, and only the coastline.
It makes consecutive battles difficult.
I might move my hunting grounds to S1W1...
Is there any event coming up?
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Thread for Mages to Discuss Spells ★28
1. Moko
This thread is not recommended for those who do not have a tolerance for trolling.
Multiple-line giant AA and long posts are a nuisance to everyone, so they are prohibited.
Let's proceed with the thread calmly.
The next thread should be started by the person who posts >>950, taking responsibility.
If it's not possible, please designate someone in the anchor.
Past threads:
Thread for Mages to Discuss Spells ★1-27
*Refer to the storage archive
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547. ∈(-ω-)∋
Hey, ∈(-ω-)∋, how's the spell list progress?
548. Kuren
I can't do it alone.
There are too many information threads to check, and I can't keep up (laughs).
It's also a bit painful that the production jobs are the ones with the derivative magic skills.
By the way, isn't Time magic only acquired by one person so far?
549. Muko
The level 10 spell list might be completed first.
If you're a hardcore player, it should be soon, right?
550. Sufu
Leave Time magic to me!
It's unclear whether it will be useful, but I'm also training Dark magic and coordination.
But it will take a long time.
551. Hourai
>>550
You haven't acquired it yet, right (laughs)?
Moreover, quite a few top players have respawned, so it might be delayed.
It seems that monsters that suddenly deal damage to the rear are increasing.
I got a one-hit kill from a Snow Ape.
Axe users are really dangerous.
552. Rotschild
One-hit kills are scary.
I got hit twice.
553. Kasasagi
It's really about how to use magic.
Even the front line is acquiring magic, but the burden on the rear is still significant.
It's important to use potions for healing as much as possible.
How the leader manages the party is also important, but it can be difficult to coordinate when forming a party on the fly.
554. Izumi
That's true.
I've changed members many times, and there are people who fit well and those who don't.
555. Muko
Some people think it's good to have a combination that covers all magic skills without gaps.
If you're playing solo, you don't need to worry, but if the other members are not fixed, it's a different story.
You want to take what you like.
556. Hodetera
I'm a front-line warrior, but if I solidify my equipment, the effect of spells is reduced to almost half.
It might be good for the front line to handle spells that can be used outside of combat, like Return Home?
557. Hourai
>>556
I think you can use support spells normally, so you don't need to think too much about it.
Enchantment spells have a shortened effect time, but they're not useless.
It's a fact that having a front-line player with Time magic is appreciated (laughs).
558. Sufu
It's a bit painful that the verification of derivative magic skills is led by production jobs.
I want to know which spells come first.
559. Rotschild
>>558
The summoner in question is not a production job, though (laughs).
If they're watching this, I'd like to make a request, but...
They're definitely not watching, right?
560. ∈(-ω-)∋
But, ∈(-ω-)∋, watching the tournament makes you wonder what mages are for...
561. Kuren
I think the top players will soon reach race level 10.
There will probably be additional spells.
The map is expanding, so I think there will be new developments.
It depends on whether the management prepares events...
562. Muko
>>561
What do hardcore players say (laughs)?
Well, I can't say much about others (laughs).
563. Rotschild
I can only play for about 3 hours on weekdays, which is tough.
I can't even move from town to village on non-holiday days.
I'm earning experience before the forest dungeon, but...
When will I be able to challenge it?
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