Chapter 5 of 10
Chapter 5
3 min read717 words
Releasing a mana ball and immediately generating the next one, I aimed it at the Lesser Rock Golem.
I repeated this action at a pace of about four per second.
Each time a mana ball hit the Lesser Rock Golem, it would stagger slightly, and fragments of its body would scatter.
...It seems that my attacks were not completely ineffective.
With this certainty, I continued the rapid succession of mana balls.
Then... after about ten seconds, a sudden change occurred.
The Lesser Rock Golem shattered spectacularly, turning to splinters.
The fragments of the Lesser Rock Golem scattered on the ground gradually faded away... and in their place, a magic stone appeared.
It seems the battle was over.
Just as I was about to pick up the magic stone... a voice echoed in my mind.
<Koji Furuya has leveled up>
<Skill: "Mana Ball" has evolved to "Mana Ball V2">
...It seems that various changes have occurred in my stats due to the recent battle.
Let me check what has changed.
While picking up the magic stone, I muttered, "Open status."
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Koji Furuya
Lv.2
HP 20/20
MP ∞/25
EXP 60/400
●Skills
<Active>
- Mana Ball V2
<Passive>
- Dungeon Mana Regulation
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This is how my status has changed.
My level has increased by 1... my HP has increased by 10, and my MP cap has increased by 15.
This means I can now increase the power of my mana balls again.
Speaking of mana balls... as the voice indicated, my mana ball has evolved to V2.
What specific changes have been made?
I remember... you could see the details of a skill by tapping the corresponding skill in the status window.
I tapped Mana Ball V2 and checked the details.
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●Mana Ball V2
An evolved version of Mana Ball.
The damage per MP is 1.2 times that of Mana Ball.
[Evolution Condition] Use Mana Ball 40-4000 times (the number of uses required for evolution depends on frequency)
─────────────────────────────────
Mana Ball V2... is simply a more powerful version of Mana Ball.
To be honest... the evolution condition is quite vague.
In my case, since it just evolved, it seems I met the minimum condition of around 40 uses due to the high frequency.
Well, if I didn't meet the minimum condition with such a high frequency, it would be strange to think how I could evolve it in 40 uses.
In hindsight... as someone with the "Dungeon Mana Regulation" skill, spamming mana balls was the optimal solution.
I don't know if there will be a V3 or V4 in the future, but if there is, this method of fighting will be the most efficient way to evolve it.
In conclusion, through this battle, I have become capable of firing mana balls with three times the power.
After confirming everything, I closed the status window and turned to look at Kudo and the others.
When I turned around... Kudo was frozen with his mouth agape.
The other participants were also wide-eyed and in a daze.
...It's a bit awkward to talk to them right now.
But since the magic stone in my hand is borrowed from Kudo, I walked over to return it to him.
"W... What was that barrage just now...!"
As I tried to hand over the magic stone... Kudo said with an expression that seemed to indicate he couldn't understand what had happened.
"Why can you fire so many mana balls with all your mana in such quick succession!? And how many times can you fully restore your MP...?"
Even as I placed the magic stone in his palm, there was no reaction.
In fact... Kudo's hand was shaking so much that he dropped the magic stone on the ground.
"It's because my mana recovers instantly. And there's no particular limit to the number of times I can fully restore my MP."
"What is that! What kind of abnormal skill did you get to achieve that!?"
As soon as I explained, he immediately shouted loudly.
...Why does he react like this?
If they thought I couldn't do something like that, they wouldn't have tried me out with the fourth-floor monsters in the first place...
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