Chapter 3 of 10
Chapter 3
3 min read691 words
It has been a week since I came to this world.
At first, I thought it might be a dream, but it seems that's not the case.
Over this week, I've learned a few things:
This place is a town called Bret, located on the Anger Continent.
The coins in the leather pouch have value.
And I've become an "adventurer."
Bret is a fortified city surrounded by walls, located almost at the center of the Anger Continent, one of the towns in the Anger Kingdom.
The coins in circulation are copper coins, large copper coins, silver coins, large silver coins, gold coins, and large gold coins.
Incidentally, one copper coin is worth 1 gal, and one large copper coin is worth 10 gal.
The contents of the leather pouch were:
6 copper coins
8 large copper coins
3 silver coins
1 large silver coin
3 gold coins
In total, it was 31,386 gal.
After living here for a week, I estimate that 1 gal is roughly equivalent to 100 yen.
In Japanese yen, it turns out I had about 3 million yen carelessly stored in the leather pouch. That's scary.
While my living expenses for the near future were covered, with zero income, my funds would eventually run out.
I needed to find a source of income, and that's when I discovered the job of an "adventurer."
An "adventurer" is a profession that completes requests at the guild.
The range of jobs is truly varied.
From the standard monster hunting to babysitting and public works construction, a wide variety of tasks come in.
Moreover, if you register with the Adventurer's Guild, the guild will vouch for your identity.
I thought there couldn't be a more convenient job for me, so I immediately went to register, and that's when I realized this world was truly a different world.
First, this world has something called "classes."
When I registered, I was registered as a "Swordsman." It seems that classes are determined congenitally.
While it is possible to change your class, it requires a long time.
Additionally, there are so-called "sub-humans" in this world, in addition to humans.
While they are not commonly seen in the Anger Kingdom, there are regions where discrimination against sub-humans is deeply rooted.
Well, I've learned a lot in a week, but the biggest surprise was probably the "blessing."
It was automatically checked during my guild registration, and it seems I have a "blessing," a gift from the gods.
People with "blessings" are very rare, and those who have them tend to have outstanding talents in some field.
The guild card of a "blessing" holder is marked with "blessing," but only the holder knows what kind of "blessing" they have.
So, here's my "blessing"...
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Hibiki Jinno, Level 1, Swordsman, 16 years old
Health: 300 (+100)
Strength: 75 (+25)
Agility: 75 (+25)
Intelligence: 150 (+40)
Luck: 225 (+75)
"Blessing of the War God" - Effect: Significantly increases the stats of combat classes. Cannot be stacked. Target: Party
"Blessing of the Knowledge God" - Effect: Significantly increases the stats of magic classes. Cannot be stacked. Target: Party
"Blessing of the Craft God" - Effect: Significantly increases the stats of production classes. Cannot be stacked. Target: Party
"Blessing of the Healing God" - Effect: Significantly increases the stats of holy classes. Cannot be stacked. Target: Party
"Blessing of the Appraisal God" - Effect: Can check the stats of anything. Target: Self
"Blessing of the Trade God" - Effect: Provides advantages in trade. Target: Self
"Blessing of Light" - Effect: Cures all status abnormalities. Target: Designated
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Wow, this is like a cheat.
Checking my parameters, I see that my strength, agility, and other stats have all received positive bonuses.
Since I don't know my original capabilities, I can only see the numerical increase, but
at least there were no threats to me in the vicinity of the town.
I would go into the nearby forest in the morning, quickly defeat monsters, and return to the town by evening to sell the dropped items to the guild.
One day, while returning from selling items at the guild as usual, an incident occurred.