Chapter 10 of 17
Chapter 10
4 min read887 words
【VRMMO】Next Stage Online General Thread Part 1245
1: Anonymous
This is a general thread to discuss 'Next Stage Online'.
Basically, any topic is okay, but please use dedicated threads for party recruitment, complaints, anti-threads, and show-offs.
The next thread will be created automatically.
2: Anonymous
>>1 Thanks.
3: Anonymous
Who is the "thanks" directed to for the automatic thread creation?
4: Anonymous
The board operators, I guess. (Serious response)
5: Anonymous
I haven't gotten bored of playing every day since the service started.
But it can be tough for those who aren't good at physical activity.
To defeat strong monsters, you need not just stats but also agile movements.
6: Anonymous
The sense of movement in this game is really close to real life.
There's not much correction applied.
7: Anonymous
There are a lot of people who play front-line roles but swing their weapons hesitantly.
8: Anonymous
>>7
It's understandable since not many people have the experience of swinging weapons in real life.
9: Anonymous
Front-line roles can do their job just by swinging weapons.
Just drawing the enemy's hate and taking attacks is helpful.
Ranged attackers can also hit their targets pretty easily with magic skills.
The problem is with archers.
10: Anonymous
>>9
Bows never hit, man. hahaha
Guns can hit pretty well with practice.
They are indeed the convenient weapons that have dominated the environment for a long time in real life.
Throwing weapons like shurikens and knives are also decent.
11: Anonymous
Boomerangs have more power and return force in the game compared to real life.
Even so, catching them while they return and continuing to fight is too difficult.
I thought no one could master them, but some people do, which shows how vast the internet is.
12: Anonymous
Even if someone masters them, it's the most sad that they aren't very strong.
13: Anonymous
There might be a balance adjustment in the future.
Or there might not be.
It's unlikely, though.
14: Anonymous
If the back-line roles get too strong, it would be a problem if all players become back-line.
Front-line roles can still fight on their own.
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357: Anonymous
Hey, the gorilla we were trying to take down as a party has been killed by someone else.
Since boss-class enemies take time to respawn, we have to disband the party we gathered.
358: Anonymous
>>357
Who could have taken down that notorious gorilla? (Straightforward)
That's foul.
359: Anonymous
>>357
Foul.
360: Anonymous
>>358
>>359
It hasn't been taken down yet, so it's not foul!
Besides, the story is that it has been taken down!
361: Anonymous
Why did they put such a gorilla in a beginner's map?
I once had my party wiped out by being hit with stinky stuff.
Was it really necessary to recreate the smell?
362: Anonymous
Moreover, it's pretty strong and smart.
Beginners can't take it down even in a party.
Advanced players deliberately avoid it, making it truly foul.
363: Anonymous
So I tried to take it down myself.
There might be some rare items to be obtained.
But I got taken down.
364: Anonymous
>>363
Maybe the operators silently deleted the monster?
365: Anonymous
>>364
I don't think so.
There were clear signs of a battle.
And there was stinky stuff around.
366: Anonymous
Then someone must have taken it down as you said.
With tens of thousands of players, there are some strange ones.
367: Anonymous
I checked the past logs of the party recruitment thread to see if there was a party aiming to take down the gorilla, but there wasn't.
I don't remember seeing any in-game recruitment either.
Maybe a guild took it down.
Or maybe someone took it down by chance.
368: Anonymous
>>367
Well, that could happen.
369: Anonymous
>>367
It doesn't seem like advanced players were just playing around before the event.
It was probably taken down by a mid-level party.
370: Anonymous
>>369
That's probably the answer.
What's odd is that there were no signs of magic burns or footprints.
For a large group battle, there were few traces.
371: Anonymous
It might have been the power of some unknown skill.
372: Anonymous
This game has too many unknown aspects when it comes to skills.
There are even stories that the same skill can be obtained differently by different people.
There might even be player-specific skills.
373: Anonymous
In an MMO, player-specific skills would be extremely unfair and unconventional, but in the age of VR, it's not impossible.
374: Anonymous
>>373
If you don't like it, you can always go to another game.
375: Anonymous
It's precisely because it's hard to get the same skills as others that watching events in this game is a major content.
I'm looking forward to the next battle royale event.
Especially the fights of players who have reached the third class at this point are spectacular.
376: Anonymous
It's a relief that events are divided into beginner, mid-level, and advanced players.
I wouldn't want to fight in the same battlefield as third-class players.
377: Anonymous
It's fun to watch, though.
To actually fight them, I'd have to become a hardcore player.
378: Anonymous
I should get back to the game to prepare for the event.
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Cuezy became a topic of discussion without his knowledge.